RealmSpeak - New player joins: disperse
Magician - Joins the game.
RealmSpeak - Host has started the game.
RealmSpeak - Visitor/Mission/Campaign chits are placed at random.
RealmSpeak - Monster Die roll is Rolled 1.
Magician - Starts turn: Awful Valley 5
Magician - Buying from Rogue HQ.
Magician - Available for sale: 6 Horses, Penetrating Grease, and Black Book
Magician - Bidding for the Black Book
Magician - The Magician chose not to buy drinks.
Magician - Trade - Buy from Rogue HQ (as Friendly) - No Deal
Magician - The Magician chose not to buy drinks.
Magician - Hire - Buy from Rogue 7 (as Friendly) - No Deal
Magician - The Magician chose not to buy drinks.
Magician - Hire - Buy from Rogue 7 (as Friendly) - No Deal
Magician - The Magician chose not to buy drinks.
Magician - Hire - Buy from Rogue 7 (as Friendly) - Price x 2
Magician - The Magician chose not to buy drinks.
Magician - Hire - Buy from Rogue 6 (as Friendly) - Price x 3
Magician - Ends turn: Awful Valley 5
RealmSpeak - Company 1 is added to Awful Valley, clearing 5
RealmSpeak - Company 2 is added to Awful Valley, clearing 5
RealmSpeak - Company 3 is added to Awful Valley, clearing 5
RealmSpeak - Company 4 is added to Awful Valley, clearing 5
RealmSpeak - Company 5 is added to Awful Valley, clearing 5
RealmSpeak - Company 6 is added to Awful Valley, clearing 5
RealmSpeak - Company HQ is added to Awful Valley, clearing 5
RealmBattle - Battle resolving at Awful Valley 5:
RealmBattle - GROUP 1
RealmBattle - Rogue 6 (Magician)
RealmBattle - Rogue 7 (Magician)
RealmBattle - Magician
RealmBattle - GROUP 2
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue 5
RealmBattle - Rogue HQ
RealmBattle - Company 1
RealmBattle - Company 2
RealmBattle - Company 3
RealmBattle - Company 4
RealmBattle - Company 5
RealmBattle - Company 6
RealmBattle - Company HQ
Magician - The native group will be no more favorable with drinks.
Magician - Meeting Company on the Friendly table
Magician - Rolled 3 and 3. = Price x 2
Magician - The native group will be no more favorable with drinks.
Magician - Meeting Rogues on the Friendly table
Magician - Rolled 1 and 6. = No Deal
RealmBattle - =======================
RealmBattle - Evening of month 1, day 3, in clearing Awful Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
Magician - Presses the END combat button.
Magician - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 4
RealmSpeak - ========================================
RealmSpeak - Monster Die roll is Rolled 5.
Magician - Starts turn: Awful Valley 5
Magician - Move - moved
Magician - Move - moved
Magician - Move - moved
Magician - Hide - Succeeded
Magician - Hide - N/A
Magician - Ends turn: Ruins 3
Magician - Reveals: Lost City
Magician - Reveals: Smoke C
RealmBattle - Battle resolving at Ruins 3:
RealmBattle - GROUP 1
RealmBattle - Magician
RealmBattle - Rogue 6 (Magician)
RealmBattle - Rogue 7 (Magician)
RealmBattle - =======================
RealmBattle - Evening of month 1, day 4, in clearing Ruins 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
Magician - Presses the END combat button.
Magician - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 5
RealmSpeak - ========================================
RealmSpeak - Monster Die roll is Rolled 5.
Magician - Starts turn: Ruins 3
Magician - Hide - Succeeded
Magician - Search - Locate - Nothing
Magician - Search - Locate - Clues and Passage(s)
Magician - Search - Locate - Nothing
Magician - Search - Locate - Nothing
Magician - Alert - alerted Magician Magic VII4**
RealmSpeak - New player joins: disperse
Magician - Starts turn: Ruins 3
Magician - Ends turn: Ruins 3
RealmBattle - Battle resolving at Ruins 3:
RealmBattle - GROUP 1
RealmBattle - Magician
RealmBattle - Rogue 6 (Magician)
RealmBattle - Rogue 7 (Magician)
RealmBattle - =======================
RealmBattle - Evening of month 1, day 5, in clearing Ruins 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
Magician - Presses the END combat button.
Magician - Combat has ended.
Magician - Fatigued alerted chit: MAGIC VII4**
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 6
RealmSpeak - ========================================
RealmSpeak - Monster Die roll is Rolled 1.
Magician - Starts turn: Ruins 3
Magician - Hide - Succeeded
Magician - Search - Locate - Nothing
Magician - Search - Locate - Nothing
Magician - Search - Locate - Nothing
Magician - Search - Locate - Discover chit(s) - Found Lost City,Lair
Magician - Alert - alerted Magician Magic VIII4*
Magician - Ends turn: Ruins 3
RealmSpeak - H Dragon is added to Ruins, clearing 3
RealmSpeak - H Flying Dragon is added to Ruins, clearing 1
RealmSpeak - H Flying Dragon is added to Ruins, clearing 1
RealmSpeak - T Dragon is added to Ruins, clearing 6
RealmBattle - Battle resolving at Ruins 3:
RealmBattle - GROUP 1
RealmBattle - Magician
RealmBattle - Rogue 6 (Magician)
RealmBattle - Rogue 7 (Magician)
RealmBattle - GROUP 2
RealmBattle - T Dragon
RealmBattle - H Dragon
RealmBattle - =======================
RealmBattle - Evening of month 1, day 6, in clearing Ruins 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Magician - Casts Transform
Magician - Fatigued color chit: MAGIC IV3*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Magician - Targets the T Dragon () with Transform
RealmBattle - - - - - - Positioning
Magician - Transform roll: Rolled 1 (red) and 3 (white).
RealmBattle - The T Dragon was transformed into an Eagle.
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Rogue 7 - Lures the T Dragon
Rogue 6 - Lures the H Dragon
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Magician - Casts Poison
Magician - Fatigued color chit: MAGIC II3*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Magician - Targets the Rogue 6 (Magician) with Poison
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 1
H Dragon - Changes tactics: H Dragon M4
RealmBattle - Change Tactics in Box 3
T Dragon - Changes tactics: T Dragon M2
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=2, Length=0
RealmBattle -         T Dragon M2 vs. Rogue 7 Speed 5
RealmBattle -         Undercut! (Speed 2 is faster than Speed 5)
RealmBattle -         Initial harm: M
RealmBattle -         Rogue 7 is hit with M harm along box 3
RealmBattle -         Rogue 7 was killed!
Magician -         Loses 2 notoriety for the loss of the Rogue 7 hireling.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 6 M3** vs. H Dragon Speed 3
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: M+2
RealmBattle -         H Dragon is hit with M+2 harm along box 1
Rogue 6 -         Hits armor, and reduces sharpness: M+1
RealmBattle -         H Dragon was killed!
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 7 M3* vs. T Dragon Speed 2
RealmBattle -         Attack Cancelled: Rogue 7 was already killed by T Dragon.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         H Dragon M4 vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: H Dragon was already killed by Rogue 6.
RealmBattle - The Magician gets 5 fame (x 1) and 5 notoriety (x 1) for the death of the H Dragon
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Rogue 6 disengages because target is dead
RealmBattle - Rogue 7 is dead. Killed by T Dragon
RealmBattle - T Dragon disengages because target is dead
RealmBattle - H Dragon is dead. Killed by Rogue 6
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Rogue 6 - Lures the T Dragon
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Magician - Ran away!
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 1
T Dragon - Changes tactics: T Dragon M2
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=2, Length=0
RealmBattle -         T Dragon M2 vs. Rogue 6 Speed 5
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: M
RealmBattle -         Rogue 6 is hit with M harm along box 1
RealmBattle -         Rogue 6 was killed!
Magician -         Loses 2 notoriety for the loss of the Rogue 6 hireling.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 6 M3** vs. T Dragon Speed 2
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by T Dragon.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Rogue 6 is dead. Killed by T Dragon
RealmBattle - T Dragon disengages because target is dead
Magician - Fatigued chit: MAGIC VIII4*
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 7
RealmSpeak - ========================================
RealmSpeak - 7th day - denizens return to setup card:
RealmSpeak - - T Dragon
Magician - Fatigued chit: MAGIC VI4*
RealmSpeak - - T Dragon
RealmSpeak - - H Flying Dragon
RealmSpeak - - H Flying Dragon
RealmSpeak - - Company 1
RealmSpeak - - Company 2
RealmSpeak - - Company 3
RealmSpeak - - Company 4
RealmSpeak - - Company 5
RealmSpeak - - Company 6
RealmSpeak - - Company HQ
RealmSpeak - - H Dragon
RealmSpeak - Monster Die roll is Rolled 1.
Magician - Starts turn: Between Ruins 5 and Ruins 3
Magician - Move - moved
Magician - Move - moved
Magician - After resting, these chits were made active: MAGIC II3*, MAGIC VIII4*, and MAGIC IV3*
Magician - Rest - Rested 3 asterisks
Magician - Ends turn: Awful Valley 2
RealmBattle - Battle resolving at Awful Valley 2:
RealmBattle - GROUP 1
RealmBattle - Magician
RealmBattle - =======================
RealmBattle - Evening of month 1, day 7, in clearing Awful Valley 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Magician - Presses the END combat button.
Magician - Combat has ended.
RealmSpeak - The weather chit was 5, and the rolled die was 6.
RealmSpeak - The weather for the week is Hot
RealmSpeak - A new weather chit was chosen.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 10
RealmSpeak - ========================================
RealmSpeak - Monster Die roll is Rolled 4.
Magician - Starts turn: Awful Valley 2
Magician - Move - moved
Magician - Move - moved
Magician - Search - Loot the Lair - Found Potion of Energy
Magician - Search - Loot the Lair - Found Flowers of Rest
Magician - Has fallen asleep due to the presence of the Flowers of Rest.
Magician - Ends turn: Ruins 3
RealmBattle - Battle resolving at Ruins 3:
RealmBattle - GROUP 1
RealmBattle - Magician
RealmBattle - =======================
RealmBattle - Evening of month 1, day 10, in clearing Ruins 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Magician - Presses the END combat button.
Magician - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 11
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - Monster Die roll is Rolled 6.
Magician - Starts turn: Ruins 3
Magician - Search - Loot the Lair - Nothing
Magician - Search - Loot the Lair - Nothing
Magician - Search - Loot the Lair - Found Golden Crown
Magician - Search - Loot the Lair - Nothing
Magician - Search - Loot the Lair - Found Shoes of Stealth
Magician - Ends turn: Ruins 3
RealmSpeak - Giant Bat is added to Ruins, clearing 1
RealmBattle - Battle resolving at Ruins 3:
RealmBattle - GROUP 1
RealmBattle - Magician
RealmBattle - =======================
RealmBattle - Evening of month 1, day 11, in clearing Ruins 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Magician - Presses the END combat button.
Magician - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 12
RealmSpeak - ========================================
RealmSpeak - Monster Die roll is Rolled 3.
Magician - Starts turn: Ruins 3
Magician - Move - moved
Magician - Move - moved
Magician - Move - moved
Magician - Selling to Rogue HQ.
Magician - Attempting to sell: Flowers of Rest, Potion of Energy, and Shoes of Stealth
Magician - Trade - Sell to Rogue HQ - Sold 3 items for 14 gold:
Magician - The Magician chose not to buy drinks.
Magician - Hire - Buy from Rogue 5 (as Friendly) - Price x 4
Magician - Ends turn: Awful Valley 5
RealmSpeak - Patrol 1 is added to Awful Valley, clearing 5
RealmSpeak - Patrol 2 is added to Awful Valley, clearing 5
RealmSpeak - Patrol HQ is added to Awful Valley, clearing 5
RealmBattle - Battle resolving at Awful Valley 5:
RealmBattle - GROUP 1
RealmBattle - Rogue 5 (Magician)
RealmBattle - Magician
RealmBattle - GROUP 2
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue HQ
RealmBattle - Patrol 1
RealmBattle - Patrol 2
RealmBattle - Patrol HQ
Magician - Meeting Patrol on the Neutral table
Magician - Rolled 3 and 6. = Trouble!
Magician - Meeting Patrol on the Unfriendly table
Magician - Rolled 3 and 2. = No Deal
Magician - The native group will be no more favorable with drinks.
Magician - Meeting Rogues on the Friendly table
Magician - Rolled 2 and 4. = Price x 3
RealmBattle - =======================
RealmBattle - Evening of month 1, day 12, in clearing Awful Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Magician - Presses the END combat button.
Magician - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 13
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - Monster Die roll is Rolled 2.
Magician - Starts turn: Awful Valley 5
Magician - The Magician chose not to buy drinks.
Magician - Hire - Buy from Rogue 4 (as Friendly) - No Deal
Magician - The Magician chose not to buy drinks.
Magician - Hire - Buy from Rogue 4 (as Friendly) - Price x 2
Magician - The Magician chose not to buy drinks.
Magician - Hire - Buy from Rogue 3 (as Friendly) - Price x 2
Magician - The Magician cannot afford to buy drinks for the Rogues (6 gold).
Magician - Hire - Buy from Rogue 2 (as Friendly) - Price x 4
Magician - The Magician cannot afford to buy drinks for the Rogues (6 gold).
Magician - Hire - Buy from Rogue 2 (as Friendly) - Price x 3
Magician - Ends turn: Awful Valley 5
RealmBattle - Battle resolving at Awful Valley 5:
RealmBattle - GROUP 1
RealmBattle - Rogue 3 (Magician)
RealmBattle - Rogue 4 (Magician)
RealmBattle - Rogue 5 (Magician)
RealmBattle - Magician
RealmBattle - GROUP 2
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue HQ
RealmBattle - Patrol 1
RealmBattle - Patrol 2
RealmBattle - Patrol HQ
Magician - Meeting Patrol on the Neutral table
Magician - Rolled 4 and 1. = No Deal
Magician - The native group will be no more favorable with drinks.
Magician - Meeting Rogues on the Friendly table
Magician - Rolled 5 and 6. = No Deal
RealmBattle - =======================
RealmBattle - Evening of month 1, day 13, in clearing Awful Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Magician - Presses the END combat button.
Magician - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 14
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse

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