RealmSpeak - New player joins: disperse
RealmSpeak - New player joins: disperse
White Knight - Spent the night at the Chapel.
White Knight - Joins the game.
White Knight - Spent the night at the Chapel.
Dwarf - Joins the game.
Black Knight - Joins the game.
Woods Girl - Joins the game.
Sorceror - Joins the game.
Witch King - Joins the game.
Witch - Joins the game.
RealmSpeak - New player joins: disperse
RealmSpeak - Host has started the game.
RealmSpeak - Visitor/Mission/Campaign chits are placed at random.
RealmSpeak - Monster Die roll is Rolled 6.
Witch King - Starts turn: Curst Valley 5
Witch King - Move - moved
Witch King - Move - moved
Witch King - Hide - Succeeded
Witch King - Hide - N/A
Witch King - Ends turn: Linden Woods 4
Witch King - Reveals: Dank W
Witch's Familiar - Starts turn: Dark Valley 5
Witch's Familiar - Move - moved
Witch's Familiar - Enh.Peer - Borderland 2 (woods) - Found hidden enemies
Witch's Familiar - Move - moved
Witch's Familiar - Enh.Peer - Borderland 3 (woods) - Clues and Path(s)
Witch's Familiar - Ends turn: Borderland 3
Witch - Starts turn: Dark Valley 5
Witch - Alert - alerted Witch Magic V4*
Witch - Hide - Failed
Witch - Hide - Succeeded
Witch - Buying from Rogue HQ.
Witch - Available for sale: 6 Horses, and 2 Treasures
Witch - Bidding for a treasure
Witch - The Witch chose not to buy drinks.
Witch - Trade - Buy from Rogue HQ (as Neutral) - Price x 3
Witch - Ends turn: Dark Valley 5
White Knight - Starts turn: Awful Valley 5
White Knight - Buying from Order HQ.
White Knight - Available for sale: 3 Warhorses, Crossbow, Morning Star, Great Axe, and 2 Treasures
White Knight - Bidding for the Morning Star
White Knight - The White Knight chose not to buy drinks.
White Knight - Buys the Morning Star from the Order HQ
White Knight - Trade - Buy from Order HQ (as Friendly) - Price x 2
White Knight - Activates Morning Star
White Knight - Buying from Order HQ.
White Knight - Available for sale: 3 Warhorses, Crossbow, Great Axe, 2 Treasures, and Great Sword
White Knight - Bidding for the Warhorse
White Knight - The White Knight chose not to buy drinks.
White Knight - Trade - Buy from Order HQ (as Friendly) - Price x 2
White Knight - Move - moved
White Knight - Move - moved
White Knight - Ends turn: Pine Woods 4
RealmSpeak - Small Campfire is added to Pine Woods, clearing 5
White Knight - Reveals: Smoke W
Black Knight - Starts turn: Dark Valley 5
Black Knight - Move - moved
Black Knight - Search - Locate - Discover chit(s) - none to discover
Black Knight - Hide - Succeeded
Black Knight - Hide - N/A
Black Knight - Ends turn: Borderland 2
Black Knight - Reveals: Lost City
Black Knight - Reveals: Stink C
RealmSpeak - Giant Bat is added to Borderland, clearing 1
Sorceror - Starts turn: Dark Valley 5
Sorceror - Move - moved
Sorceror - Move - moved
Sorceror - Hide - Succeeded
Sorceror - Hide - N/A
Sorceror - Ends turn: Borderland 3
RealmSpeak - Giant Bat is prowling.
Woods Girl - Starts turn: Dark Valley 5
Woods Girl - The Woods Girl chose not to buy drinks.
Woods Girl - Hire - Buy from Rogue 7 (as Neutral) - No Deal
Woods Girl - The Woods Girl chose not to buy drinks.
Woods Girl - Hire - Buy from Rogue 7 (as Neutral) - No Deal
Woods Girl - The Woods Girl chose not to buy drinks.
Woods Girl - Hire - Buy from Rogue 7 (as Neutral) - Price x 3
Woods Girl - The Woods Girl cannot afford to buy drinks for the Rogues (8 gold).
Woods Girl - Hire - Buy from Rogue 6 (as Neutral) - Price x 3
Woods Girl - Ends turn: Dark Valley 5
Dwarf - Starts turn: Bad Valley 5
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - Price x 4
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - Price x 4
Dwarf - Ends turn: Bad Valley 5
RealmBattle - Battle resolving at Pine Woods 4:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Pine Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at Bad Valley 5:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - GROUP 2
RealmBattle - Guard 1
RealmBattle - Guard 2
RealmBattle - Guard HQ
Dwarf - The native group will be no more favorable with drinks.
Dwarf - Meeting Guard on the Friendly table
Dwarf - Rolled 3 and 1. = Price x 2
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Bad Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmBattle - Battle resolving at Borderland 2:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Borderland 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
RealmBattle - Battle resolving at Linden Woods 4:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Linden Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Casts Broomstick
Witch King - Fatigued color chit: MAGIC V2*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch King - Targets the Witch King () with Broomstick
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Casts World Fades
Witch King - Fatigued color chit: MAGIC V3*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch King - Targets the Witch King () with World Fades
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - ---- DISENGAGEMENT ----
Witch King - World Fades: Rolled 1 (red) and 1 (white).
Witch King - World Fades: Hides successfully!
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 5:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - GROUP 2
RealmBattle - Rogue 6 (Woods Girl)
RealmBattle - Rogue 7 (Woods Girl)
RealmBattle - Woods Girl
RealmBattle - GROUP 3
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue 5
RealmBattle - Rogue HQ
Witch - The Witch chose not to buy drinks.
Witch - Meeting Rogues on the Neutral table
Witch - Rolled 4 and 2. = No Deal
Woods Girl - The Woods Girl cannot afford to buy drinks for the Rogues (8 gold).
Woods Girl - Meeting Rogues on the Neutral table
Woods Girl - Rolled 6 and 5. = Trouble!
Woods Girl - Meeting Rogues on the Unfriendly table
Woods Girl - Rolled 1 and 2. = No Deal
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Casts Broomstick
Witch - Fatigued color chit: MAGIC V5*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch - Targets the Witch () with Broomstick
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmBattle - Battle resolving at Borderland 3:
RealmBattle - GROUP 1
RealmBattle - Sorceror
RealmBattle - GROUP 2
RealmBattle - Giant Bat
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Borderland 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 2
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - New player joins: disperse
RealmSpeak - Monster Die roll is Rolled 3.
Sorceror - Starts turn: Borderland 3
Sorceror - Move - moved
Sorceror - Move - moved
Sorceror - Alert - alerted Sorceror Magic VI6*
Sorceror - Ends turn: High Pass 2
Sorceror - Reveals: Howl 4
Sorceror - Reveals: Ruins C
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Axe Goblin blocks the Sorceror
RealmSpeak - Axe Goblin blocks the Sorceror
RealmSpeak - Axe Goblin blocks the Sorceror
RealmSpeak - Axe Goblin blocks the Sorceror
RealmSpeak - Axe Goblin blocks the Sorceror
RealmSpeak - Axe Goblin blocks the Sorceror
Witch's Familiar - Starts turn: Borderland 3
Witch's Familiar - Move - moved
Witch's Familiar - Move - moved
Witch's Familiar - Enh.Peer - High Pass 2 (mountain) - Nothing
Witch's Familiar - Ends turn: High Pass 2
Witch - Starts turn: Dark Valley 5
Witch - After resting, these chits were made active: MAGIC V5*
Witch - Rest - Rested 1 asterisk
Witch - Hide - Succeeded
Witch - Alert - alerted Witch Magic V5*
Witch - Move - moved
Witch - Ends turn: Borderland 2
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
Black Knight - Starts turn: Borderland 2
Black Knight - Move - moved
Black Knight - Hide - Succeeded
Black Knight - Hide - N/A
Black Knight - Hide - N/A
Black Knight - Ends turn: Dark Valley 5
RealmSpeak - Patrol 1 is added to Dark Valley, clearing 5
RealmSpeak - Patrol 2 is added to Dark Valley, clearing 5
RealmSpeak - Patrol HQ is added to Dark Valley, clearing 5
Witch King - Starts turn: Linden Woods 4
Witch King - Spell Prep -
Witch King - Fatigued color chit: MAGIC IV3*
Witch King - Spell - enchanted Linden Woods
Witch King - Hide - Failed
Witch King - Hide - Succeeded
Witch King - Move - moved
Witch King - Ends turn: Linden Woods 5
White Knight - Starts turn: Pine Woods 4
White Knight - Hide - Succeeded
White Knight - Hide - N/A
White Knight - Alert - alerted Morning Star
White Knight - Move - moved
White Knight - Ends turn: Curst Valley 5
Woods Girl - Starts turn: Dark Valley 5
Woods Girl - Hide - Failed
Woods Girl - Hide - Failed
Woods Girl - Move - moved
Woods Girl - Move - moved
Woods Girl - Ends turn: Borderland 3
RealmSpeak - Octopus is prowling.
RealmSpeak - Octopus blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
Dwarf - Starts turn: Bad Valley 5
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - No Deal
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - No Deal
Dwarf - Ends turn: Bad Valley 5
RealmBattle - Battle resolving at High Pass 2:
RealmBattle - GROUP 1
RealmBattle - Sorceror
RealmBattle - GROUP 2
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing High Pass 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Casts Melt Into Mist
Sorceror - Fatigued color chit: MAGIC IV4*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Sorceror - Targets the Sorceror () with Melt Into Mist
RealmBattle - - - - - - Positioning
RealmBattle - The Sorceror was transformed into Mist.
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 5:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - GROUP 2
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue 5
RealmBattle - Rogue HQ
RealmBattle - Patrol 1
RealmBattle - Patrol 2
RealmBattle - Patrol HQ
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Meeting Patrol on the Neutral table
Black Knight - Rolled 3. = Price x 4
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Meeting Rogues on the Neutral table
Black Knight - Rolled 5. = No Deal
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
RealmBattle - Battle resolving at Linden Woods 5:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Linden Woods 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Actions
RealmSpeak - New player joins: disperse
RealmBattle - - - - - - Actions
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Bad Valley 5:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - GROUP 2
RealmBattle - Guard 1
RealmBattle - Guard 2
RealmBattle - Guard HQ
Dwarf - The native group will be no more favorable with drinks.
Dwarf - Meeting Guard on the Friendly table
Dwarf - Rolled 2 and 3. = Price x 2
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Bad Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmBattle - Battle resolving at Curst Valley 5:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - GROUP 2
RealmBattle - Ghost
RealmBattle - Ghost
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Curst Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the Ghost 1
White Knight - Becomes unhidden.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=6, Speed=3
RealmBattle -         White Knight H3 vs. Ghost(1) Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: H
RealmBattle -         Ghost is hit with H harm along box 1
RealmBattle -         Ghost was killed!
RealmBattle - The White Knight gets 2 notoriety (x 1) for the death of the Ghost
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - White Knight disengages because target is dead
RealmBattle - Ghost is dead. Killed by White Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the Ghost 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Ghost(2) H4 vs. White Knight Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=6
RealmBattle -         White Knight H6 vs. Ghost(2) Speed 4
RealmBattle -         Missed! (Speed 6 is not faster than Speed 4)
White Knight - Fatiguing 1 asterisk.
White Knight - After fatiguing, these chits were moved to fatigue: MOVE T6*
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Ghost won't disengage when fighting a character
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the Ghost 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=6
RealmBattle -         White Knight H3 vs. Ghost(2) Speed 4
RealmBattle -         Intercepted! (box 2 matches box 2)
RealmBattle -         Initial harm: H
RealmBattle -         Ghost is hit with H harm along box 2
RealmBattle -         Ghost was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Ghost(2) H4 vs. White Knight Speed 6
RealmBattle -         Attack Cancelled: Ghost was already killed by White Knight.
RealmBattle - The White Knight gets 2 notoriety (x 2) for the death of the Ghost
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - White Knight disengages because target is dead
RealmBattle - Ghost is dead. Killed by White Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 4
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at Borderland 2:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Borderland 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmBattle - Battle resolving at Borderland 3:
RealmBattle - GROUP 1
RealmBattle - Woods Girl
RealmBattle - Rogue 6 (Woods Girl)
RealmBattle - Rogue 7 (Woods Girl)
RealmBattle - GROUP 2
RealmBattle - Giant Bat
RealmBattle - Octopus
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Borderland 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Rogue 7 - Lures the Octopus
Rogue 6 - Lures the Sword Goblin
Woods Girl - Lures the Giant Bat
Woods Girl - Lures the Sword Goblin
Woods Girl - Lures the Sword Goblin
Woods Girl - Lures the Sword Goblin
Woods Girl - Lures the Sword Goblin
Woods Girl - Lures the Sword Goblin
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Woods Girl - Ran away!
Woods Girl - Fatiguing 1 asterisk.
Woods Girl - After fatiguing, these chits were moved to fatigue: MOVE L3*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=8, Speed=6
RealmBattle -         Sword Goblin(1) H6* vs. Rogue 6 Speed 5
RealmBattle -         Missed! (Speed 6 is not faster than Speed 5)
RealmBattle - >
RealmBattle -     Attack Length=4, Speed=3
RealmBattle -         Rogue 6 M3* vs. Sword Goblin(1) Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Length=4, Speed=3
RealmBattle -         Rogue 7 L3* vs. Octopus Speed 2
RealmBattle -         Intercepted! (box 3 matches box 3)
RealmBattle -         Initial harm: L+1
RealmBattle -         Octopus is hit with L+1 harm along box 3
RealmBattle -         Octopus was not killed.
RealmBattle - >
RealmBattle -     Attack Length=0, Speed=4
RealmBattle -         Octopus L4 vs. Rogue 7 Speed 4
RealmBattle -         Intercepted! (box 3 matches box 3)
RealmBattle -         Initial harm: L
RealmBattle -         Rogue 7 is hit with L harm along box 3
RealmBattle -         Rogue 7 was not killed.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Octopus is a Tremendous monster
RealmBattle - Octopus hit result: Intercepted
RealmBattle - Octopus flips RED side up.
RealmBattle - Octopus doesn't disengage when red side up
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Rogue 6 - Attacks the Giant Bat 1
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 2
Giant Bat - Changes tactics: Giant Bat(1) M3
RealmBattle - Change Tactics in Box 1
Sword Goblin - Changes tactics: Sword Goblin(2) T5*
Sword Goblin - Changes tactics: Sword Goblin(4) T5*
Sword Goblin - Changes tactics: Sword Goblin(6) T5*
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 6 M3* vs. Giant Bat(1) Speed 2
RealmBattle -         Missed! (Speed 3 is not faster than Speed 2)
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 7 L3* vs. Octopus Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=0
RealmBattle -         Giant Bat(1) M3 vs. Rogue 6 Speed 5
RealmBattle -         Undercut! (Speed 3 is faster than Speed 5)
RealmBattle -         Initial harm: M
RealmBattle -         Rogue 6 is hit with M harm along box 2
RealmBattle -         Rogue 6 was killed!
Woods Girl -         Loses 2 notoriety for the loss of the Rogue 6 hireling.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Octopus RED4 vs. Rogue 7 Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=8
RealmBattle -         Sword Goblin(2) T5* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=8
RealmBattle -         Sword Goblin(4) T5* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=8
RealmBattle -         Sword Goblin(6) T5* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=8
RealmBattle -         Sword Goblin(1) H6* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=8
RealmBattle -         Sword Goblin(3) H6* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=8
RealmBattle -         Sword Goblin(5) H6* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Rogue 6 is dead. Killed by Giant Bat
RealmBattle - Rogue 7 can't disengage when held by a Red-side-up Tremendous monster
RealmBattle - Giant Bat disengages because target is dead
RealmBattle - Octopus is a Tremendous monster
RealmBattle - Octopus hit result: null
RealmBattle - Octopus doesn't disengage when red side up
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 7 L3* vs. Octopus Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Octopus RED4 vs. Rogue 7 Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Rogue 7 can't disengage when held by a Red-side-up Tremendous monster
RealmBattle - Octopus is a Tremendous monster
RealmBattle - Octopus hit result: null
RealmBattle - Octopus doesn't disengage when red side up
RealmBattle - 1 consecutive round of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 4
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 7 L3* vs. Octopus Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Octopus RED4 vs. Rogue 7 Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Rogue 7 can't disengage when held by a Red-side-up Tremendous monster
RealmBattle - Octopus is a Tremendous monster
RealmBattle - Octopus hit result: null
RealmBattle - Octopus doesn't disengage when red side up
RealmBattle - 2 consecutive rounds of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 5
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 7 L3* vs. Octopus Speed 3
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+1
RealmBattle -         Octopus is hit with L+1 harm along box 1
RealmBattle -         Octopus was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Octopus RED4 vs. Rogue 7 Speed 4
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: RED
RealmBattle -         Rogue 7 is hit with RED harm along box 1
RealmBattle -         Rogue 7 was killed!
Woods Girl -         Loses 2 notoriety for the loss of the Rogue 7 hireling.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Rogue 7 is dead. Killed by Octopus
RealmBattle - Octopus is a Tremendous monster
RealmBattle - Octopus hit result: Intercepted
RealmBattle - Octopus flips back to light side.
RealmBattle - Octopus disengages because target is dead
Witch - Fatigued alerted chit: MAGIC V5*
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 3
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - Monster Die roll is Rolled 2.
Sorceror - Starts turn: High Pass 2
Sorceror - Hide - Succeeded
Sorceror - Alert - alerted Sorceror Magic IV3*
Sorceror - After resting, these chits were made active: MAGIC IV4*
Sorceror - Rest - Rested 1 asterisk
Sorceror - Spell Prep -
Sorceror - Spell - enchanted Sorceror Magic IV4*
Sorceror - Ends turn: High Pass 2
Black Knight - Starts turn: Dark Valley 5
Black Knight - Move - moved
Black Knight - Hide - Failed
Black Knight - Hide - Succeeded
Black Knight - Hide - N/A
Black Knight - Ends turn: Borderland 2
RealmSpeak - H Serpent is added to Borderland, clearing 3
RealmSpeak - H Serpent is added to Borderland, clearing 3
RealmSpeak - T Serpent is added to Borderland, clearing 6
Witch King - Starts turn: Linden Woods 5
Witch King - Move - moved
Witch King - Move - moved
Witch King - Move - moved
Witch King - Move - moved
Witch King - Ends turn: Curst Valley 1
Dwarf - Starts turn: Bad Valley 5
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - Price x 4
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - Price x 4
Dwarf - Ends turn: Bad Valley 5
White Knight - Starts turn: Curst Valley 5
White Knight - Alert - alerted Morning Star
White Knight - Move - moved
White Knight - Move - moved
White Knight - Move - Cannot Move: no path
White Knight - After resting, these chits were made active: MOVE T6*
White Knight - Rest - Rested 1 asterisk
White Knight - Ends turn: Linden Woods 4
RealmSpeak - Viper is added to Linden Woods, clearing 4
RealmSpeak - Viper is added to Linden Woods, clearing 4
RealmSpeak - Viper blocks the White Knight
RealmSpeak - Viper blocks the White Knight
Witch's Familiar - Starts turn: High Pass 2
Witch's Familiar - Move - moved
Witch's Familiar - Move - moved
Witch's Familiar - Enh.Peer - Borderland 3 (woods) - Found hidden enemies
Witch's Familiar - Enh.Peer - Borderland 3 (woods) - Clues and Path(s)
Witch's Familiar - Ends turn: Borderland 3
Witch - Starts turn: Borderland 2
Witch - Fatigued chit: MAGIC V4*
Witch - Fly - Flew to tile.
Witch - After resting, these chits were made active: MAGIC V5*
Witch - Rest - Rested 1 asterisk
Witch - Spell Prep -
Witch - Spell - enchanted Witch Magic V5*
Witch - Ends turn: Curst Valley 4
Woods Girl - Starts turn: Between Borderland 2 and Borderland 3
Woods Girl - Move - moved
Woods Girl - Move - moved
Woods Girl - Move - moved
Woods Girl - Hide - Failed
Woods Girl - Ends turn: Dark Valley 2
RealmBattle - Battle resolving at Borderland 2:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - =======================
RealmBattle - Evening of month 1, day 3, in clearing Borderland 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 2:
RealmBattle - GROUP 1
RealmBattle - Woods Girl
RealmBattle - =======================
RealmBattle - Evening of month 1, day 3, in clearing Dark Valley 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Woods Girl - Presses the END combat button.
Woods Girl - Combat has ended.
RealmBattle - Battle resolving at Curst Valley 4:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - =======================
RealmBattle - Evening of month 1, day 3, in clearing Curst Valley 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmBattle - Battle resolving at Curst Valley 1:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - =======================
RealmBattle - Evening of month 1, day 3, in clearing Curst Valley 1
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Linden Woods 4:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - GROUP 2
RealmBattle - Viper
RealmBattle - Viper
RealmBattle - =======================
RealmBattle - Evening of month 1, day 3, in clearing Linden Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the Viper 1
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 2
Viper - Changes tactics: Viper(1) L2
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=6, Speed=3
RealmBattle -         White Knight H3 vs. Viper(1) Speed 2
RealmBattle -         Missed! (Speed 3 is not faster than Speed 2)
RealmBattle - >
RealmBattle -     Attack Length=0, Speed=2
RealmBattle -         Viper(1) L2 vs. White Knight Speed 4
RealmBattle -         Undercut! (Speed 2 is faster than Speed 4)
RealmBattle -         Initial harm: L
RealmBattle -         White Knight is hit with L harm along box 2
Viper -         Hits armor (Armor), and reduces sharpness: L
RealmBattle -         White Knight was not killed.
RealmBattle - >
RealmBattle -     Attack Length=0, Speed=4
RealmBattle -         Viper(2) M4** vs. White Knight Speed 4
RealmBattle -         Intercepted! (box 3 matches box 3)
RealmBattle -         Initial harm: M+2
RealmBattle -         White Knight is hit with M+2 harm along box 3
Viper -         Hits armor (Armor), and reduces sharpness: M+1
Viper -         Damages the White Knight's Armor
RealmBattle -         White Knight takes 1 wound
RealmBattle -         White Knight was not killed.
White Knight - Wounding 1 chit.
White Knight - Fatiguing 1 asterisk.
White Knight - After fatiguing, these chits were moved to fatigue: MOVE T6*
White Knight - After wounding, these chits were wounded: MOVE H6
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Viper won't disengage when fighting a character
RealmBattle - Viper won't disengage when fighting a character
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the Viper 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=2, Length=0
RealmBattle -         Viper(1) L2 vs. White Knight Not Moving
RealmBattle -         Intercepted! (box 1 matches box 0)
RealmBattle -         Initial harm: L
RealmBattle -         White Knight is hit with L harm along box 1
Viper -         Hits armor (Armor), and reduces sharpness: L
RealmBattle -         White Knight was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=6
RealmBattle -         White Knight H3 vs. Viper(2) Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: H
RealmBattle -         Viper is hit with H harm along box 3
White Knight -         Hits armor, and reduces sharpness: H
RealmBattle -         Viper was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Viper(2) M4** vs. White Knight Not Moving
RealmBattle -         Attack Cancelled: Viper was already killed by White Knight.
RealmBattle - The White Knight gets 1 fame (x 1) and 2 notoriety (x 1) for the death of the Viper
RealmSpeak - New player joins: disperse
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - White Knight disengages because target is dead
RealmBattle - Viper won't disengage when fighting a character
RealmBattle - Viper is dead. Killed by White Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the Viper 1
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=2, Length=0
RealmBattle -         Viper(1) L2 vs. White Knight Not Moving
RealmBattle -         Intercepted! (box 3 matches box 0)
RealmBattle -         Initial harm: L
RealmBattle -         White Knight is hit with L harm along box 3
Viper -         Hits armor (Armor), and reduces sharpness: L
RealmBattle -         White Knight was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=6
RealmBattle -         White Knight H6 vs. Viper(1) Speed 2
RealmBattle -         Missed! (Speed 6 is not faster than Speed 2)
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Viper won't disengage when fighting a character
RealmBattle - 1 consecutive round of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 4
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the Viper 1
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 1
Viper - Changes tactics: Viper(1) M4**
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=6
RealmBattle -         White Knight H3 vs. Viper(1) Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: H
RealmBattle -         Viper is hit with H harm along box 2
White Knight -         Hits armor, and reduces sharpness: H
RealmBattle -         Viper was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Viper(1) M4** vs. White Knight Not Moving
RealmBattle -         Attack Cancelled: Viper was already killed by White Knight.
RealmBattle - The White Knight gets 1 fame (x 2) and 2 notoriety (x 2) for the death of the Viper
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - White Knight disengages because target is dead
RealmBattle - Viper is dead. Killed by White Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 5
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at High Pass 2:
RealmBattle - GROUP 1
RealmBattle - Sorceror
RealmBattle - GROUP 2
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - =======================
RealmBattle - Evening of month 1, day 3, in clearing High Pass 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Casts Fiery Blast
Sorceror - Fatigued color chit: MAGIC IV4*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Sorceror - Targets the Axe Goblin with Fiery Blast
Sorceror - Targets the Axe Goblin with Fiery Blast
Sorceror - Targets the Axe Goblin with Fiery Blast
Sorceror - Targets the Axe Goblin with Fiery Blast
Sorceror - Targets the Axe Goblin with Fiery Blast
Sorceror - Targets the Axe Goblin with Fiery Blast
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 3
Axe Goblin - Changes tactics: Axe Goblin(3) M4*
RealmBattle - Change Tactics in Box 1
Axe Goblin - Changes tactics: Axe Goblin(6) M4*
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Axe Goblin(1) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 3 (red) and 5 (white).
RealmBattle -         Missile table result: 5 = Decrease 2 levels
RealmBattle -         Axe Goblin is hit with neg+2 harm along box 1
RealmBattle -         Axe Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Axe Goblin(2) Speed 3
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 4 (red) and 5 (white).
RealmBattle -         Missile table result: 5 = Decrease 2 levels
RealmBattle -         Axe Goblin is hit with neg+2 harm along box 1
RealmBattle -         Axe Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Axe Goblin(3) Speed 4
RealmBattle -         Undercut! (Speed 0 is faster than Speed 4)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 1 (red) and 4 (white).
RealmBattle -         Missile table result: 4 = Decrease 1 level
RealmBattle -         Axe Goblin is hit with neg+3 harm along box 1
RealmBattle -         Axe Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Axe Goblin(4) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 3 (red) and 1 (white).
RealmBattle -         Missile table result: 3 = No Change
RealmBattle -         Axe Goblin is hit with L+3 harm along box 1
RealmBattle -         Axe Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Axe Goblin(5) Speed 3
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 6 (red) and 4 (white).
RealmBattle -         Missile table result: 6 = Decrease 3 levels
RealmBattle -         Axe Goblin is hit with neg+1 harm along box 1
RealmBattle -         Axe Goblin was not killed.
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Axe Goblin(6) Speed 4
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 3 (red) and 4 (white).
RealmBattle -         Missile table result: 4 = Decrease 1 level
RealmBattle -         Axe Goblin is hit with neg+3 harm along box 1
RealmBattle -         Axe Goblin was killed!
RealmBattle - The Sorceror gets 1 fame (x 1) and 1 notoriety (x 1) for the death of the Axe Goblin
RealmBattle - The Sorceror gets 1 fame (x 2) and 1 notoriety (x 2) for the death of the Axe Goblin
RealmBattle - The Sorceror gets 1 fame (x 3) and 1 notoriety (x 3) for the death of the Axe Goblin
RealmBattle - The Sorceror gets 1 fame (x 4) and 1 notoriety (x 4) for the death of the Axe Goblin
RealmBattle - The Sorceror gets 1 fame (x 5) and 1 notoriety (x 5) for the death of the Axe Goblin
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Axe Goblin is dead. Killed by Fiery Blast
RealmBattle - Axe Goblin is dead. Killed by Fiery Blast
RealmBattle - Axe Goblin is dead. Killed by Fiery Blast
RealmBattle - Axe Goblin is dead. Killed by Fiery Blast
RealmBattle - Axe Goblin is dead. Killed by Fiery Blast
Sorceror - Fatigued chit: MAGIC IV3*
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Casts Fiery Blast
Sorceror - Fatigued color chit: MAGIC IV4*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Sorceror - Targets the Axe Goblin with Fiery Blast
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=13
RealmBattle -         Fiery Blast L3*** vs. Axe Goblin(5) Speed 3
RealmBattle -         Intercepted! (box 2 matches box 2)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 2 (red) and 2 (white).
RealmBattle -         Missile table result: 2 = Increase 1 level
RealmBattle -         Axe Goblin is hit with M+3 harm along box 2
RealmBattle -         Axe Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=2
RealmBattle -         Axe Goblin(5) L4* vs. Sorceror Speed 4
RealmBattle -         Attack Cancelled: Axe Goblin was already killed by Fiery Blast.
RealmBattle - The Sorceror gets 1 fame (x 6) and 1 notoriety (x 6) for the death of the Axe Goblin
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Axe Goblin is dead. Killed by Fiery Blast
Sorceror - Fatigued chit: MAGIC IV3*
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmBattle - Battle resolving at Bad Valley 5:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - GROUP 2
RealmBattle - Guard 1
RealmBattle - Guard 2
RealmBattle - Guard HQ
Dwarf - The native group will be no more favorable with drinks.
Dwarf - Meeting Guard on the Friendly table
Dwarf - Rolled 4 and 2. = Price x 3
RealmBattle - =======================
RealmBattle - Evening of month 1, day 3, in clearing Bad Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 4
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - Monster Die roll is Rolled 5.
Black Knight - Starts turn: Borderland 2
Black Knight - Hide - Failed
Black Knight - Hide - Succeeded
Black Knight - Move - moved
Black Knight - Ends turn: High Pass 2
Sorceror - Starts turn: High Pass 2
Sorceror - Hide - Failed
Sorceror - After resting, these chits were made active: MAGIC IV3*, MAGIC IV3*, and MAGIC IV4*
Sorceror - Rest - Rested 3 asterisks
Sorceror - Ends turn: High Pass 2
Woods Girl - Starts turn: Dark Valley 2
Woods Girl - Hide - Succeeded
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Ends turn: Dark Valley 2
Witch's Familiar - Starts turn: Borderland 3
Witch's Familiar - Move - moved
Witch's Familiar - Enh.Peer - Borderland 6 (caves) - Nothing
Witch's Familiar - Ends turn: Borderland 6
Witch - Starts turn: Curst Valley 4
Witch - Hide - Succeeded
Witch - Hide - N/A
Witch - Move - moved
Witch - Search - Locate - Discover chit(s) - none to discover
Witch - Ends turn: Ruins 5
Witch - Reveals: Lair
Witch - Reveals: Bones C
Witch King - Starts turn: Curst Valley 1
Witch King - Hide - Succeeded
Witch King - Move - moved
Witch King - Ends turn: Borderland 5
Dwarf - Starts turn: Bad Valley 5
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - No Deal
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - No Deal
Dwarf - Ends turn: Bad Valley 5
White Knight - Starts turn: Linden Woods 4
White Knight - Hide - Failed
White Knight - Alert - alerted Morning Star
White Knight - Move - moved
White Knight - Move - moved
White Knight - After resting, these chits were made active: MOVE H6
White Knight - Rest - Rested 1 asterisk
White Knight - Ends turn: Deep Woods 1
White Knight - Reveals: Lost Castle
White Knight - Reveals: Smoke M
RealmSpeak - H Spider is added to Deep Woods, clearing 2
RealmBattle - Battle resolving at Borderland 5:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - =======================
RealmBattle - Evening of month 1, day 4, in clearing Borderland 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Bad Valley 5:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - GROUP 2
RealmBattle - Guard 1
RealmBattle - Guard 2
RealmBattle - Guard HQ
Dwarf - The native group will be no more favorable with drinks.
Dwarf - Meeting Guard on the Friendly table
Dwarf - Rolled 1 and 3. = Price x 2
RealmBattle - =======================
RealmBattle - Evening of month 1, day 4, in clearing Bad Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 2:
RealmBattle - GROUP 1
RealmBattle - Woods Girl
RealmBattle - =======================
RealmBattle - Evening of month 1, day 4, in clearing Dark Valley 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Woods Girl - Presses the END combat button.
Woods Girl - Combat has ended.
RealmBattle - Battle resolving at Ruins 5:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - =======================
RealmBattle - Evening of month 1, day 4, in clearing Ruins 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmBattle - Battle resolving at High Pass 2:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - GROUP 2
RealmBattle - Sorceror
RealmBattle - =======================
RealmBattle - Evening of month 1, day 4, in clearing High Pass 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
RealmBattle - Battle resolving at Deep Woods 1:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - =======================
RealmBattle - Evening of month 1, day 4, in clearing Deep Woods 1
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 5
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - Monster Die roll is Rolled 4.
Dwarf - Starts turn: Bad Valley 5
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - Price x 4
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - Price x 4
Dwarf - Ends turn: Bad Valley 5
Witch King - Starts turn: Borderland 5
Witch King - Hide - Succeeded
Witch King - Move - moved
Witch King - Ends turn: Borderland 3
RealmSpeak - H Troll is added to Borderland, clearing 3
RealmSpeak - H Troll is added to Borderland, clearing 3
Sorceror - Starts turn: High Pass 2
Sorceror - Hide - Succeeded
Sorceror - Alert - alerted Sorceror Magic IV4*
Sorceror - Move - moved
Sorceror - Ends turn: High Pass 4
Black Knight - Starts turn: High Pass 4
Black Knight - Alert - alerted Mace
Black Knight - Ends turn: High Pass 4
Witch's Familiar - Starts turn: Borderland 6
Witch's Familiar - Enh.Peer - Borderland 6 (caves) - Nothing
Witch's Familiar - Enh.Peer - Borderland 6 (caves) - Clues
Witch's Familiar - Ends turn: Borderland 6
Witch - Starts turn: Ruins 5
Witch - Hide - Succeeded
Witch - After resting, these chits were made active: MAGIC V4*
Witch - Rest - Rested 1 asterisk
Witch - Move - moved
Witch - Search - Locate - Nothing
Witch - Ends turn: Ruins 3
RealmSpeak - T Troll is added to Ruins, clearing 3
White Knight - Starts turn: Deep Woods 1
White Knight - Hide - Succeeded
White Knight - After resting, these chits were made active: MOVE T6*
White Knight - Rest - Rested 1 asterisk
White Knight - Alert - alerted Morning Star
White Knight - Move - moved
White Knight - Move - moved
White Knight - Ends turn: Deep Woods 4
RealmSpeak - Giant is added to Deep Woods, clearing 4
RealmSpeak - Giant is added to Deep Woods, clearing 6
Woods Girl - Starts turn: Dark Valley 2
Woods Girl - Hide - Succeeded
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Ends turn: Dark Valley 2
RealmBattle - Battle resolving at Deep Woods 4:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - GROUP 2
RealmBattle - Giant
RealmBattle - =======================
RealmBattle - Evening of month 1, day 5, in clearing Deep Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - =======================
RealmBattle - Evening of month 1, day 5, in clearing Deep Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmSpeak - New player joins: disperse
RealmBattle - =======================
RealmBattle - Evening of month 1, day 5, in clearing Deep Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the Giant 1
White Knight - Becomes unhidden.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=6, Speed=3
RealmBattle -         White Knight T3 vs. Giant(1) Speed 5
RealmBattle -         Undercut! (Speed 3 is faster than Speed 5)
RealmBattle -         Initial harm: T
RealmBattle -         Giant is hit with T harm along box 1
RealmBattle -         Giant was killed!
RealmBattle - The White Knight gets 8 fame (x 1) and 8 notoriety (x 1) for the death of the Giant
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - White Knight disengages because target is dead
RealmBattle - Giant is dead. Killed by White Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at Bad Valley 5:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - GROUP 2
RealmBattle - Guard 1
RealmBattle - Guard 2
RealmBattle - Guard HQ
Dwarf - The native group will be no more favorable with drinks.
Dwarf - Meeting Guard on the Friendly table
Dwarf - Rolled 1 and 6. = No Deal
RealmBattle - =======================
RealmBattle - Evening of month 1, day 5, in clearing Bad Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmBattle - Battle resolving at High Pass 4:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - GROUP 2
RealmBattle - Sorceror
RealmBattle - GROUP 3
RealmBattle - Spear Goblin
RealmBattle - Spear Goblin
RealmBattle - Spear Goblin
RealmBattle - Spear Goblin
RealmBattle - Spear Goblin
RealmBattle - Spear Goblin
RealmBattle - =======================
RealmBattle - Evening of month 1, day 5, in clearing High Pass 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Casts Fiery Blast
Sorceror - Fatigued color chit: MAGIC IV4*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Sorceror - Targets the Spear Goblin with Fiery Blast
Sorceror - Targets the Spear Goblin with Fiery Blast
Sorceror - Targets the Spear Goblin with Fiery Blast
Sorceror - Targets the Spear Goblin with Fiery Blast
Sorceror - Targets the Spear Goblin with Fiery Blast
Sorceror - Targets the Spear Goblin with Fiery Blast
Black Knight - Attacks the Spear Goblin 1
Black Knight - Becomes unhidden.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 2
Spear Goblin - Changes tactics: Spear Goblin(2) H5*
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Spear Goblin(1) Speed 3
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 3 (red) and 6 (white).
RealmBattle -         Missile table result: 6 = Decrease 3 levels
RealmBattle -         Spear Goblin is hit with neg+1 harm along box 1
RealmBattle -         Spear Goblin was not killed.
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Spear Goblin(2) Speed 5
RealmBattle -         Undercut! (Speed 0 is faster than Speed 5)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 4 (red) and 5 (white).
RealmBattle -         Missile table result: 5 = Decrease 2 levels
RealmBattle -         Spear Goblin is hit with neg+2 harm along box 1
RealmBattle -         Spear Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Spear Goblin(3) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 5 (red) and 2 (white).
RealmBattle -         Missile table result: 5 = Decrease 2 levels
RealmBattle -         Spear Goblin is hit with neg+2 harm along box 1
RealmBattle -         Spear Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Spear Goblin(4) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 2 (red) and 3 (white).
RealmBattle -         Missile table result: 3 = No Change
RealmBattle -         Spear Goblin is hit with L+3 harm along box 1
RealmBattle -         Spear Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Spear Goblin(5) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 4 (red) and 4 (white).
RealmBattle -         Missile table result: 4 = Decrease 1 level
RealmBattle -         Spear Goblin is hit with neg+3 harm along box 1
RealmBattle -         Spear Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Spear Goblin(6) Speed 3
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 6 (red) and 5 (white).
RealmBattle -         Missile table result: 6 = Decrease 3 levels
RealmBattle -         Spear Goblin is hit with neg+1 harm along box 1
RealmBattle -         Spear Goblin was not killed.
RealmBattle - >
RealmBattle -     Attack Length=1, Speed=3
RealmBattle -         Black Knight H3 vs. Spear Goblin(1) Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - The Sorceror gets 1 fame (x 1) and 1 notoriety (x 1) for the death of the Spear Goblin
RealmBattle - The Sorceror gets 1 fame (x 2) and 1 notoriety (x 2) for the death of the Spear Goblin
RealmBattle - The Sorceror gets 1 fame (x 3) and 1 notoriety (x 3) for the death of the Spear Goblin
RealmBattle - The Sorceror gets 1 fame (x 4) and 1 notoriety (x 4) for the death of the Spear Goblin
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Spear Goblin is dead. Killed by Fiery Blast
RealmBattle - Spear Goblin is dead. Killed by Fiery Blast
RealmBattle - Spear Goblin is dead. Killed by Fiery Blast
RealmBattle - Spear Goblin is dead. Killed by Fiery Blast
Sorceror - Fatigued chit: MAGIC IV4*
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Black Knight - Lures the Spear Goblin
Black Knight - Lures the Spear Goblin
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Casts Fiery Blast
Sorceror - Fatigued color chit: MAGIC IV5*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Black Knight - Attacks the Spear Goblin 1
Sorceror - Targets the Spear Goblin with Fiery Blast
Sorceror - Targets the Spear Goblin with Fiery Blast
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 2
Spear Goblin - Changes tactics: Spear Goblin(6) H5*
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=13
RealmBattle -         Fiery Blast L3*** vs. Spear Goblin(1) Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=13
RealmBattle -         Fiery Blast L3*** vs. Spear Goblin(6) Speed 5
RealmBattle -         Undercut! (Speed 3 is faster than Speed 5)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 1 (red) and 2 (white).
RealmBattle -         Missile table result: 2 = Increase 1 level
RealmBattle -         Spear Goblin is hit with M+3 harm along box 1
RealmBattle -         Spear Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=1
RealmBattle -         Black Knight H3 vs. Spear Goblin(1) Speed 3
RealmBattle -         Intercepted! (box 3 matches box 3)
RealmBattle -         Initial harm: H
RealmBattle -         Spear Goblin is hit with H harm along box 3
RealmBattle -         Spear Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=10
RealmBattle -         Spear Goblin(6) H5* vs. Black Knight Speed 5
RealmBattle -         Attack Cancelled: Spear Goblin was already killed by Fiery Blast.
RealmBattle - >
RealmBattle -     Attack Speed=8, Length=0
RealmBattle -         Spear Goblin(1) neg vs. Black Knight Speed 5
RealmBattle -         Attack Cancelled: Spear Goblin was already killed by Black Knight.
RealmBattle - The Sorceror gets 1 fame (x 5) and 1 notoriety (x 5) for the death of the Spear Goblin
RealmBattle - The Black Knight gets 1 fame (x 1) and 1 notoriety (x 1) for the death of the Spear Goblin
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Black Knight disengages because target is dead
RealmBattle - Spear Goblin is dead. Killed by Black Knight
RealmBattle - Spear Goblin is dead. Killed by Fiery Blast
Sorceror - Fatigued chit: MAGIC IV3*
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmBattle - Battle resolving at Borderland 3:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - GROUP 2
RealmBattle - Giant Bat
RealmBattle - Octopus
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - H Serpent
RealmBattle - H Serpent
RealmBattle - H Troll
RealmBattle - H Troll
RealmBattle - =======================
RealmBattle - Evening of month 1, day 5, in clearing Borderland 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 2:
RealmBattle - GROUP 1
RealmBattle - Woods Girl
RealmBattle - =======================
RealmBattle - Evening of month 1, day 5, in clearing Dark Valley 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Woods Girl - Presses the END combat button.
Woods Girl - Combat has ended.
RealmBattle - Battle resolving at Ruins 3:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - GROUP 2
RealmBattle - T Troll
RealmBattle - =======================
RealmBattle - Evening of month 1, day 5, in clearing Ruins 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Casts Absorb Essence
Witch - Fatigued color chit: MAGIC V5*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch - Targets the T Troll () with Absorb Essence
RealmBattle - - - - - - Positioning
Witch - Absorbed the T Troll
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - T Troll is a Tremendous monster
RealmBattle - T Troll hit result: null
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 6
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - Monster Die roll is Rolled 6.
Dwarf - Starts turn: Bad Valley 5
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - Price x 4
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Buys the Helmet from the Guard HQ
Dwarf - Trade - Buy from Guard HQ (as Friendly) - Price x 2
Dwarf - Ends turn: Bad Valley 5
White Knight - Starts turn: Deep Woods 4
White Knight - Hide - Failed
White Knight - Hide - Succeeded
White Knight - Alert - alerted Morning Star
White Knight - Rest - You are fully rested.
White Knight - Move - moved
White Knight - Ends turn: Deep Woods 5
Sorceror - Starts turn: High Pass 4
Sorceror - After resting, these chits were made active: MAGIC IV3*, MAGIC IV4*, and MAGIC IV5*
Sorceror - Rest - Rested 3 asterisks
Sorceror - Spell Prep -
Sorceror - Spell - enchanted Sorceror Magic IV5*
Sorceror - Ends turn: High Pass 4
Witch's Familiar - Starts turn: Borderland 6
Witch's Familiar - Move - moved
Witch's Familiar - Enh.Peer - Borderland 4 (caves) - Nothing
Witch's Familiar - Ends turn: Borderland 4
Witch - Starts turn: Ruins 3
Witch - After resting, these chits were made active: MAGIC V5*
Witch - Rest - Rested 1 asterisk
Witch - Search - Locate - Discover chit(s) - Found Lair
Witch - Search - Loot the Lair - Found Treasure
Witch - Search - Loot the Lair - Found Treasure
Witch - Activates Seven League Boots
Witch - Ends turn: Ruins 3
Black Knight - Starts turn: High Pass 4
Black Knight - Move - moved
Black Knight - Move - moved
Black Knight - Move - moved
Black Knight - Ends turn: Dark Valley 5
RealmSpeak - Scholar is added to Dark Valley, clearing 5
Witch King - Starts turn: Borderland 3
Witch King - Move - moved
Witch King - Hide - Failed
Witch King - Hide - Succeeded
Witch King - After resting, these chits were made active: MAGIC IV3*
Witch King - Rest - Rested 1 asterisk
Witch King - Ends turn: Borderland 2
RealmSpeak - Giant Bat is prowling.
RealmSpeak - Giant Bat is added to Borderland, clearing 1
RealmSpeak - Giant Bat is added to Borderland, clearing 1
Woods Girl - Starts turn: Dark Valley 2
Woods Girl - Hide - Succeeded
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Ends turn: Dark Valley 2
RealmBattle - Battle resolving at High Pass 4:
RealmBattle - GROUP 1
RealmBattle - Sorceror
RealmBattle - =======================
RealmBattle - Evening of month 1, day 6, in clearing High Pass 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmBattle - Battle resolving at Ruins 3:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - =======================
RealmBattle - Evening of month 1, day 6, in clearing Ruins 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmBattle - Battle resolving at Borderland 2:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - GROUP 2
RealmBattle - Giant Bat
RealmBattle - =======================
RealmBattle - Evening of month 1, day 6, in clearing Borderland 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Deep Woods 5:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - GROUP 2
RealmBattle - T Spider
RealmBattle - =======================
RealmBattle - Evening of month 1, day 6, in clearing Deep Woods 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the T Spider
White Knight - Becomes unhidden.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=6, Speed=3
RealmBattle -         White Knight T3 vs. T Spider Speed 3
RealmBattle -         Intercepted! (box 2 matches box 2)
RealmBattle -         Initial harm: T
RealmBattle -         T Spider is hit with T harm along box 2
RealmBattle -         T Spider was killed!
RealmBattle - The White Knight gets 6 fame (x 1) and 6 notoriety (x 1) for the death of the T Spider
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - White Knight disengages because target is dead
RealmBattle - T Spider is dead. Killed by White Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 2:
RealmBattle - GROUP 1
RealmBattle - Woods Girl
RealmBattle - =======================
RealmBattle - Evening of month 1, day 6, in clearing Dark Valley 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Woods Girl - Presses the END combat button.
Woods Girl - Combat has ended.
RealmBattle - Battle resolving at Bad Valley 5:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - GROUP 2
RealmBattle - Guard 1
RealmBattle - Guard 2
RealmBattle - Guard HQ
Dwarf - The native group will be no more favorable with drinks.
Dwarf - Meeting Guard on the Friendly table
Dwarf - Rolled 2 and 3. = Price x 2
RealmBattle - =======================
RealmBattle - Evening of month 1, day 6, in clearing Bad Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 5:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - GROUP 2
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue 5
RealmBattle - Rogue HQ
RealmBattle - Patrol 1
RealmBattle - Patrol 2
RealmBattle - Patrol HQ
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Meeting Patrol on the Neutral table
Black Knight - Rolled 1. = Opportunity
Black Knight - Meeting Patrol on the Friendly table
Black Knight - Rolled 4. = Price x 3
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Meeting Rogues on the Neutral table
Black Knight - Rolled 1. = Opportunity
Black Knight - Meeting Rogues on the Friendly table
Black Knight - Rolled 5. = Price x 4
RealmBattle - =======================
RealmBattle - Evening of month 1, day 6, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
Witch - Turns into the T Troll
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 7
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - 7th day - denizens return to setup card:
RealmSpeak - - Ghost
RealmSpeak - Ghost is added to Curst Valley, clearing 5
RealmSpeak - - Ghost
RealmSpeak - Ghost is added to Curst Valley, clearing 5
RealmSpeak - Monster Die roll is Rolled 1.
Dwarf - Starts turn: Bad Valley 5
Dwarf - Hide - Succeeded
Dwarf - Move - moved
Dwarf - Ends turn: Linden Woods 2
Sorceror - Starts turn: High Pass 4
Sorceror - After resting, these chits were made active: MAGIC IV4*, and MAGIC IV4*
Sorceror - Rest - Rested 2 asterisks
Sorceror - Spell Prep -
Sorceror - Spell - enchanted Sorceror Magic IV4*
Sorceror - Spell - enchanted Sorceror Magic IV4*
Sorceror - Ends turn: High Pass 4
White Knight - Starts turn: Deep Woods 5
White Knight - Hide - Succeeded
White Knight - Alert - alerted Morning Star
White Knight - Search - Locate - Discover chit(s) - Found Cairns
White Knight - Fatigued chit: MOVE T6*
White Knight - Search - Loot the Cairns - Found Treasure
White Knight - Activates Elusive Cloak
White Knight - After resting, these chits were made active: MOVE T6*
White Knight - Rest - Rested 1 asterisk
White Knight - Ends turn: Deep Woods 5
RealmSpeak - H Flying Dragon is added to Deep Woods, clearing 5
RealmSpeak - H Flying Dragon is added to Deep Woods, clearing 5
Black Knight - Starts turn: Dark Valley 5
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Hire - Buy from Rogue 5 (as Neutral) - No Deal
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Hire - Buy from Rogue 5 (as Neutral) - Trouble!
Black Knight - - Buy from Rogue 5 (as Unfriendly) - Price x 4
Black Knight - Hide - Succeeded
Black Knight - Hide - N/A
Black Knight - Ends turn: Dark Valley 5
RealmSpeak - Company 1 is added to Dark Valley, clearing 5
RealmSpeak - Company 2 is added to Dark Valley, clearing 5
RealmSpeak - Company 3 is added to Dark Valley, clearing 5
RealmSpeak - Company 4 is added to Dark Valley, clearing 5
RealmSpeak - Company 5 is added to Dark Valley, clearing 5
RealmSpeak - Company 6 is added to Dark Valley, clearing 5
RealmSpeak - Company HQ is added to Dark Valley, clearing 5
Witch King - Starts turn: Borderland 2
Witch King - Hide - Succeeded
Witch King - Alert - alerted Witch King Magic IV3*
Witch King - After resting, these chits were made active: MAGIC V2*
Witch King - Rest - Rested 1 asterisk
Witch King - Move - moved
Witch King - Ends turn: Borderland 3
RealmSpeak - H Dragon is added to Borderland, clearing 3
RealmSpeak - T Dragon is added to Borderland, clearing 6
Witch's Familiar - Starts turn: Borderland 4
Witch's Familiar - Enh.Peer - Borderland 4 (caves) - Clues and Path(s)
Witch's Familiar - Enh.Peer - Borderland 4 (caves) - Clues
Witch's Familiar - Ends turn: Borderland 4
Witch - Starts turn: Ruins 3
Witch - Hide - Succeeded
Witch - Search - Loot the Lair - Found Treasure
Witch - Search - Loot the Lair - Nothing
Witch - Search - Loot the Lair - Found Treasure
Witch - Ends turn: Ruins 3
Woods Girl - Starts turn: Dark Valley 2
Woods Girl - Hide - Succeeded
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Ends turn: Dark Valley 2
RealmBattle - Battle resolving at Linden Woods 2:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - =======================
RealmBattle - Evening of month 1, day 7, in clearing Linden Woods 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Actions
RealmSpeak - New player joins: disperse
RealmBattle - - - - - - Actions
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmBattle - Battle resolving at Deep Woods 5:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - GROUP 2
RealmBattle - H Flying Dragon
RealmBattle - H Flying Dragon
RealmBattle - =======================
RealmBattle - Evening of month 1, day 7, in clearing Deep Woods 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the H Flying Dragon 1
White Knight - Becomes unhidden.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 3
H Flying Dragon - Changes tactics: H Flying Dragon(1) L4
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=6, Speed=3
RealmBattle -         White Knight H3 vs. H Flying Dragon(1) Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - 1 consecutive round of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the H Flying Dragon 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 2
H Flying Dragon - Changes tactics: H Flying Dragon(1) H4
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=6
RealmBattle -         White Knight H3 vs. H Flying Dragon(2) Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: H
RealmBattle -         H Flying Dragon is hit with H harm along box 2
White Knight -         Hits armor, and reduces sharpness: H
RealmBattle -         H Flying Dragon was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         H Flying Dragon(1) H4 vs. White Knight Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         H Flying Dragon(2) H4 vs. White Knight Speed 4
RealmBattle -         Attack Cancelled: H Flying Dragon was already killed by White Knight.
RealmBattle - The White Knight gets 5 fame (x 1) and 5 notoriety (x 1) for the death of the H Flying Dragon
White Knight - Fatiguing 1 asterisk.
White Knight - After fatiguing, these chits were moved to fatigue: MOVE T6*
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - White Knight disengages because target is dead
RealmBattle - H Flying Dragon won't disengage when fighting a character
RealmBattle - H Flying Dragon is dead. Killed by White Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the H Flying Dragon 1
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         H Flying Dragon(1) H4 vs. White Knight Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=6
RealmBattle -         White Knight H6 vs. H Flying Dragon(1) Speed 4
RealmBattle -         Missed! (Speed 6 is not faster than Speed 4)
White Knight - Fatiguing 1 asterisk.
White Knight - After fatiguing, these chits were moved to fatigue: MOVE H5*
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - H Flying Dragon won't disengage when fighting a character
RealmBattle - -----------------------
RealmBattle - -- Combat Round 4
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the H Flying Dragon 1
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 1
H Flying Dragon - Changes tactics: H Flying Dragon(1) L4
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=6
RealmBattle -         White Knight H3 vs. H Flying Dragon(1) Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         H Flying Dragon(1) L4 vs. White Knight Not Moving
RealmBattle -         Intercepted! (box 1 matches box 0)
RealmBattle -         Initial harm: L
RealmBattle -         White Knight is hit with L harm along box 1
H Flying Dragon -         Hits armor (Armor), and reduces sharpness: L
RealmBattle -         White Knight was not killed.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - H Flying Dragon won't disengage when fighting a character
RealmBattle - 1 consecutive round of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 5
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the H Flying Dragon 1
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 1
H Flying Dragon - Changes tactics: H Flying Dragon(1) H4
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=6
RealmBattle -         White Knight T3 vs. H Flying Dragon(1) Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: T
RealmBattle -         H Flying Dragon is hit with T harm along box 2
White Knight -         Hits armor, and reduces sharpness: T
RealmBattle -         H Flying Dragon was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         H Flying Dragon(1) H4 vs. White Knight Not Moving
RealmBattle -         Attack Cancelled: H Flying Dragon was already killed by White Knight.
RealmBattle - The White Knight gets 5 fame (x 2) and 5 notoriety (x 2) for the death of the H Flying Dragon
White Knight - Fatiguing 1 asterisk.
White Knight - After fatiguing, these chits were moved to fatigue: FIGHT H5*
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - White Knight disengages because target is dead
RealmBattle - H Flying Dragon is dead. Killed by White Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 6
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 2:
RealmBattle - GROUP 1
RealmBattle - Woods Girl
RealmBattle - =======================
RealmBattle - Evening of month 1, day 7, in clearing Dark Valley 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Woods Girl - Presses the END combat button.
Woods Girl - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 5:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - GROUP 2
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue 5
RealmBattle - Rogue HQ
RealmBattle - Patrol 1
RealmBattle - Patrol 2
RealmBattle - Patrol HQ
RealmBattle - Company 1
RealmBattle - Company 2
RealmBattle - Company 3
RealmBattle - Company 4
RealmBattle - Company 5
RealmBattle - Company 6
RealmBattle - Company HQ
Black Knight - The native group will be no more favorable with drinks.
Black Knight - Meeting Company on the Friendly table
Black Knight - Rolled 6. = No Deal
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Meeting Patrol on the Neutral table
Black Knight - Rolled 6. = Trouble!
Black Knight - Meeting Patrol on the Unfriendly table
Black Knight - Rolled 2. = No Deal
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Meeting Rogues on the Neutral table
Black Knight - Rolled 1. = Opportunity
Black Knight - Meeting Rogues on the Friendly table
Black Knight - Rolled 5. = Price x 4
RealmBattle - =======================
RealmBattle - Evening of month 1, day 7, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
RealmBattle - Battle resolving at Borderland 3:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - GROUP 2
RealmBattle - Octopus
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - H Serpent
RealmBattle - H Serpent
RealmBattle - H Troll
RealmBattle - H Troll
RealmBattle - H Dragon
RealmBattle - =======================
RealmBattle - Evening of month 1, day 7, in clearing Borderland 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Casts Fiery Blast
Witch King - Fatigued color chit: MAGIC IV4*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch King - Targets the Octopus with Fiery Blast
Witch King - Targets the Sword Goblin with Fiery Blast
Witch King - Targets the Sword Goblin with Fiery Blast
Witch King - Targets the Sword Goblin with Fiery Blast
Witch King - Targets the Sword Goblin with Fiery Blast
Witch King - Targets the Sword Goblin with Fiery Blast
Witch King - Targets the Sword Goblin with Fiery Blast
Witch King - Targets the H Serpent with Fiery Blast
Witch King - Targets the H Serpent with Fiery Blast
Witch King - Targets the H Troll with Fiery Blast
Witch King - Targets the H Troll with Fiery Blast
Witch King - Targets the H Dragon with Fiery Blast
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 1
H Troll - Changes tactics: H Troll(2) H5
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Octopus Speed 2
RealmBattle -         Undercut! (Speed 0 is faster than Speed 2)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 6 (red) and 6 (white).
RealmBattle -         Missile table result: 6 = Decrease 3 levels
RealmBattle -         Octopus is hit with neg+1 harm along box 1
RealmBattle -         Octopus was not killed.
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Sword Goblin(1) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 3 (red) and 4 (white).
RealmBattle -         Missile table result: 4 = Decrease 1 level
RealmBattle -         Sword Goblin is hit with neg+3 harm along box 1
RealmBattle -         Sword Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Sword Goblin(2) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 3 (red) and 4 (white).
RealmBattle -         Missile table result: 4 = Decrease 1 level
RealmBattle -         Sword Goblin is hit with neg+3 harm along box 1
RealmBattle -         Sword Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Sword Goblin(3) Speed 3
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 3 (red) and 1 (white).
RealmBattle -         Missile table result: 3 = No Change
RealmBattle -         Sword Goblin is hit with L+3 harm along box 1
RealmBattle -         Sword Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Sword Goblin(4) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 2 (red) and 1 (white).
RealmBattle -         Missile table result: 2 = Increase 1 level
RealmBattle -         Sword Goblin is hit with M+3 harm along box 1
RealmBattle -         Sword Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Sword Goblin(5) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 3 (red) and 5 (white).
RealmBattle -         Missile table result: 5 = Decrease 2 levels
RealmBattle -         Sword Goblin is hit with neg+2 harm along box 1
RealmBattle -         Sword Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. Sword Goblin(6) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 1 (red) and 3 (white).
RealmBattle -         Missile table result: 3 = No Change
RealmBattle -         Sword Goblin is hit with L+3 harm along box 1
RealmBattle -         Sword Goblin was killed!
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. H Serpent(1) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 4 (red) and 5 (white).
RealmBattle -         Missile table result: 5 = Decrease 2 levels
RealmBattle -         H Serpent is hit with neg+2 harm along box 1
Fiery Blast -         Hits armor, and reduces sharpness: neg+1
RealmBattle -         H Serpent was not killed.
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. H Serpent(2) Speed 3
RealmBattle -         Undercut! (Speed 0 is faster than Speed 3)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 4 (red) and 3 (white).
RealmBattle -         Missile table result: 4 = Decrease 1 level
RealmBattle -         H Serpent is hit with neg+3 harm along box 1
Fiery Blast -         Hits armor, and reduces sharpness: neg+2
RealmBattle -         H Serpent was not killed.
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. H Troll(1) Speed 4
RealmBattle -         Undercut! (Speed 0 is faster than Speed 4)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 1 (red) and 4 (white).
RealmBattle -         Missile table result: 4 = Decrease 1 level
RealmBattle -         H Troll is hit with neg+3 harm along box 1
Fiery Blast -         Hits armor, and reduces sharpness: neg+2
RealmBattle -         H Troll was not killed.
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. H Troll(2) Speed 4
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 6 (red) and 3 (white).
RealmBattle -         Missile table result: 6 = Decrease 3 levels
RealmBattle -         H Troll is hit with neg+1 harm along box 1
Fiery Blast -         Hits armor, and reduces sharpness: neg
RealmBattle -         H Troll was not killed.
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=0
RealmBattle -         Fiery Blast L*** vs. H Dragon Speed 4
RealmBattle -         Undercut! (Speed 0 is faster than Speed 4)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 6 (red) and 4 (white).
RealmBattle -         Missile table result: 6 = Decrease 3 levels
RealmBattle -         H Dragon is hit with neg+1 harm along box 1
Fiery Blast -         Hits armor, and reduces sharpness: neg
RealmBattle -         H Dragon was not killed.
RealmBattle - The Witch King gets 1 fame (x 1) and 1 notoriety (x 1) for the death of the Sword Goblin
RealmBattle - The Witch King gets 1 fame (x 2) and 1 notoriety (x 2) for the death of the Sword Goblin
RealmBattle - The Witch King gets 1 fame (x 3) and 1 notoriety (x 3) for the death of the Sword Goblin
RealmBattle - The Witch King gets 1 fame (x 4) and 1 notoriety (x 4) for the death of the Sword Goblin
RealmBattle - The Witch King gets 1 fame (x 5) and 1 notoriety (x 5) for the death of the Sword Goblin
RealmBattle - The Witch King gets 1 fame (x 6) and 1 notoriety (x 6) for the death of the Sword Goblin
RealmBattle - ---- DISENGAGEMENT ----
Witch King - World Fades: Rolled 2 (red) and 3 (white).
Witch King - World Fades: Hides successfully!
RealmBattle - Octopus is a Tremendous monster
RealmBattle - Octopus hit result: null
RealmBattle - Sword Goblin is dead. Killed by Fiery Blast
RealmBattle - Sword Goblin is dead. Killed by Fiery Blast
RealmBattle - Sword Goblin is dead. Killed by Fiery Blast
RealmBattle - Sword Goblin is dead. Killed by Fiery Blast
RealmBattle - Sword Goblin is dead. Killed by Fiery Blast
RealmBattle - Sword Goblin is dead. Killed by Fiery Blast
Witch King - Fatigued chit: MAGIC IV3*
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Casts Fiery Blast
Witch King - Fatigued color chit: MAGIC IV4*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch King - Targets the Octopus with Fiery Blast
Witch King - Targets the H Serpent with Fiery Blast
Witch King - Targets the H Serpent with Fiery Blast
Witch King - Targets the H Troll with Fiery Blast
Witch King - Targets the H Troll with Fiery Blast
Witch King - Targets the H Dragon with Fiery Blast
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 2
H Serpent - Changes tactics: H Serpent(2) H5
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=13
RealmBattle -         Fiery Blast L3*** vs. Octopus Speed 2
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 2 (red) and 3 (white).
RealmBattle -         Missile table result: 3 = No Change
RealmBattle -         Octopus is hit with L+3 harm along box 1
RealmBattle -         Octopus was killed!
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=13
RealmBattle -         Fiery Blast L3*** vs. H Serpent(1) Speed 3
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 6 (red) and 6 (white).
RealmBattle -         Missile table result: 6 = Decrease 3 levels
RealmBattle -         H Serpent is hit with neg+1 harm along box 1
Fiery Blast -         Hits armor, and reduces sharpness: neg
RealmBattle -         H Serpent was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=13
RealmBattle -         Fiery Blast L3*** vs. H Serpent(2) Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 4 (red) and 6 (white).
RealmBattle -         Missile table result: 6 = Decrease 3 levels
RealmBattle -         H Serpent is hit with neg+1 harm along box 1
Fiery Blast -         Hits armor, and reduces sharpness: neg
RealmBattle -         H Serpent was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=13
RealmBattle -         Fiery Blast L3*** vs. H Troll(1) Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 5 (red) and 5 (white).
RealmBattle -         Missile table result: 5 = Decrease 2 levels
RealmBattle -         H Troll is hit with neg+2 harm along box 1
Fiery Blast -         Hits armor, and reduces sharpness: neg+1
RealmBattle -         H Troll was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=13
RealmBattle -         Fiery Blast L3*** vs. H Troll(2) Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 3 (red) and 5 (white).
RealmBattle -         Missile table result: 5 = Decrease 2 levels
RealmBattle -         H Troll is hit with neg+2 harm along box 1
Fiery Blast -         Hits armor, and reduces sharpness: neg+1
RealmBattle -         H Troll was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=13
RealmBattle -         Fiery Blast L3*** vs. H Dragon Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: L+3
RealmBattle -         Missile roll: Rolled 6 (red) and 1 (white).
RealmBattle -         Missile table result: 6 = Decrease 3 levels
RealmBattle -         H Dragon is hit with neg+1 harm along box 1
Fiery Blast -         Hits armor, and reduces sharpness: neg
RealmBattle -         H Dragon was not killed.
RealmBattle - The Witch King gets 8 fame (x 7) and 8 notoriety (x 7) for the death of the Octopus
RealmBattle - ---- DISENGAGEMENT ----
Witch King - World Fades: Rolled 3 (red) and 6 (white).
RealmBattle - Octopus is dead. Killed by Fiery Blast
Witch King - Fatigued chit: MAGIC IV3*
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Fatigued chit: MAGIC V4*
Witch King - Ran away!
RealmBattle - Battle resolving at High Pass 4:
RealmBattle - GROUP 1
RealmBattle - Sorceror
RealmBattle - =======================
RealmBattle - Evening of month 1, day 7, in clearing High Pass 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmBattle - Battle resolving at Ruins 3:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - GROUP 2
RealmBattle - T Dragon
RealmBattle - =======================
RealmBattle - Evening of month 1, day 7, in clearing Ruins 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch - Attacks the T Dragon 1
Witch - Becomes unhidden.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 2
Dragon Head - Changes tactics: Dragon Head T4
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=0, Speed=4
RealmBattle -         Witch H4 vs. T Dragon(1) Speed 6
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: H
RealmBattle -         T Dragon is hit with H harm along box 1
Witch -         Hits armor, and reduces sharpness: H
RealmBattle -         T Dragon was not killed.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - T Troll is a Tremendous monster
RealmBattle - T Troll hit result: Intercepted
RealmBattle - T Troll flips RED side up.
RealmBattle - T Troll doesn't disengage when red side up
RealmBattle - T Dragon is a Tremendous monster
RealmBattle - T Dragon hit result: null
RealmBattle - T Dragon has a Dragon Head
RealmBattle - Dragon Head hit result is null
RealmBattle - 1 consecutive round of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 3
Dragon Head - Changes tactics: Dragon Head H4
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=2, Length=0
RealmBattle -         Witch RED2 vs. T Dragon(1) Speed 6
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: RED
RealmBattle -         T Dragon is hit with RED harm along box 1
Witch -         Hits armor, and reduces sharpness: RED
RealmBattle -         T Dragon was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=9
RealmBattle -         Dragon Head H4 vs. Witch Speed 6
RealmBattle -         Attack Cancelled: Dragon Head was already killed by Witch.
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=0
RealmBattle -         T Dragon(1) H5 vs. Witch Speed 6
RealmBattle -         Attack Cancelled: T Dragon was already killed by Witch.
RealmBattle - The Witch gets 10 fame (x 1) and 10 notoriety (x 1) for the death of the T Dragon
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - T Troll is a Tremendous monster
RealmBattle - T Troll hit result: Intercepted
RealmBattle - T Troll flips back to light side.
RealmBattle - Witch disengages because target is dead
RealmBattle - T Dragon is dead. Killed by Witch
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 8
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
Witch - Activates Toadstool Ring
RealmSpeak - Monster Die roll is Rolled 5.
Witch's Familiar - Starts turn: Borderland 4
Witch's Familiar - Move - moved
Witch's Familiar - Move - moved
Witch's Familiar - Ends turn: Borderland 3
Witch - Starts turn: Ruins 3
Witch - Search - Loot the Lair - Nothing
Witch - Search - Loot the Lair - Nothing
Witch - Search - Loot the Lair - Nothing
Witch - Spell Prep -
Witch - Spell - enchanted Witch Magic V5*
Witch - Ends turn: Ruins 3
White Knight - Starts turn: Deep Woods 5
White Knight - Hide - Succeeded
White Knight - Alert - alerted Morning Star
White Knight - Fatigued chit: MAGIC I5**
White Knight - Search - Loot the Cairns - Found Treasure
White Knight - Fatigued chit: FIGHT H4**
White Knight - Search - Loot the Cairns - Found Treasure
White Knight - After resting, these chits were made active: FIGHT H5*
White Knight - Rest - Rested 1 asterisk
White Knight - Activates Deft Gloves
White Knight - Ends turn: Deep Woods 5
RealmSpeak - H Spider is prowling.
RealmSpeak - H Spider is added to Deep Woods, clearing 2
Woods Girl - Starts turn: Dark Valley 2
Woods Girl - Hide - Succeeded
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Ends turn: Dark Valley 2
Witch King - Starts turn: Between Pine Woods and Borderland (Flying)
Witch King - Fly - Flew to tile and landed.
Witch King - Hide - Failed
Witch King - Hide - Failed
Witch King - Hide - Succeeded
Witch King - Ends turn: Pine Woods 5
RealmSpeak - Bashkar 1 is added to Pine Woods, clearing 5
RealmSpeak - Bashkar 2 is added to Pine Woods, clearing 5
RealmSpeak - Bashkar 3 is added to Pine Woods, clearing 5
RealmSpeak - Bashkar 4 is added to Pine Woods, clearing 5
RealmSpeak - Bashkar 5 is added to Pine Woods, clearing 5
RealmSpeak - Bashkar HQ is added to Pine Woods, clearing 5
Dwarf - Starts turn: Linden Woods 2
Dwarf - Hide - Succeeded
Dwarf - Move - moved
Dwarf - Ends turn: Borderland 1
Sorceror - Starts turn: High Pass 4
Sorceror - Hide - Succeeded
Sorceror - Move - moved
Sorceror - Move - moved
Sorceror - Ends turn: Borderland 2
Black Knight - Starts turn: Dark Valley 5
Black Knight - Selling to Patrol HQ.
Black Knight - Attempting to sell: Shield, and Armor
Black Knight - Trade - Sell to Patrol HQ - Sold 2 items for 24 gold:
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Hire - Buy from Company 6 (as Friendly) - Price x 4
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Hire - Buy from Company 6 (as Friendly) - Price x 2
Black Knight - Hide - Succeeded
Black Knight - Ends turn: Dark Valley 5
RealmBattle - Battle resolving at Borderland 2:
RealmBattle - GROUP 1
RealmBattle - Sorceror
RealmBattle - GROUP 2
RealmBattle - Giant Bat
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Borderland 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Borderland 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Borderland 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmSpeak - New player joins: disperse
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Borderland 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Casts Fiery Blast
Sorceror - Fatigued color chit: MAGIC IV4*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Sorceror - Targets the Giant Bat with Fiery Blast
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=13, Speed=4
RealmBattle -         Fiery Blast L4*** vs. Giant Bat(1) Speed 3
RealmBattle -         Missed! (Speed 4 is not faster than Speed 3)
RealmBattle - ---- DISENGAGEMENT ----
Sorceror - Fatigued chit: MAGIC IV4*
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Burns a Purple chit to energize Melt Into Mist
Sorceror - Fatigued color chit: MAGIC IV4*
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmBattle - Battle resolving at Pine Woods 5:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - GROUP 2
RealmBattle - Bashkar 1
RealmBattle - Bashkar 2
RealmBattle - Bashkar 3
RealmBattle - Bashkar 4
RealmBattle - Bashkar 5
RealmBattle - Bashkar HQ
Witch King - The native group will be no more favorable with drinks.
Witch King - Meeting Bashkars on the Ally table
Witch King - Rolled 1 and 4. = Price x 3
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Pine Woods 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 5:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - Company 1 (Black Knight)
RealmBattle - Company 2 (Black Knight)
RealmBattle - Company 3 (Black Knight)
RealmBattle - Company 4 (Black Knight)
RealmBattle - Company 5 (Black Knight)
RealmBattle - Company 6 (Black Knight)
RealmBattle - Company HQ (Black Knight)
RealmBattle - GROUP 2
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue 5
RealmBattle - Rogue HQ
RealmBattle - Patrol 1
RealmBattle - Patrol 2
RealmBattle - Patrol HQ
Black Knight - The Black Knight cannot afford to buy drinks for the Patrol (3 gold).
Black Knight - Meeting Patrol on the Neutral table
Black Knight - Rolled 3. = Price x 4
Black Knight - The Black Knight cannot afford to buy drinks for the Rogues (6 gold).
Black Knight - Meeting Rogues on the Neutral table
Black Knight - Rolled 6. = Trouble!
Black Knight - Meeting Rogues on the Unfriendly table
Black Knight - Rolled 1. = Price x 4
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmSpeak - New player joins: disperse
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Company 5 - Lures the Patrol HQ
Company HQ - Lures the Patrol 1
Company 6 - Lures the Patrol 2
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Black Knight - Alerts the Mace
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Black Knight - Attacks the Patrol 2
Black Knight - Becomes unhidden.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 1
Patrol HQ - Changes tactics: Patrol HQ L2*
RealmBattle - Change Tactics in Box 2
Company 4 - Changes tactics: Company 4 H6*
RealmBattle - Change Tactics in Box 1
Company HQ - Changes tactics: Company HQ L4*
RealmBattle - Change Tactics in Box 2
Company 3 - Changes tactics: Company 3 H6*
RealmBattle - Change Tactics in Box 2
Patrol 2 - Changes tactics: Patrol 2 L4*
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=12, Speed=1
RealmBattle -         Company 6 H1 vs. Patrol 2 Speed 6
RealmBattle -         Undercut! (Speed 1 is faster than Speed 6)
RealmBattle -         Initial harm: H
RealmBattle -         Missile roll: Rolled 1 (red) and 4 (white).
RealmBattle -         Missile table result: 4 = Decrease 1 level
RealmBattle -         Patrol 2 is hit with M harm along box 3
Company 6 -         Hits the Patrol 2's Patrol Horse 2
RealmBattle -         Patrol 2 was not killed.
RealmBattle - >
RealmBattle -     Attack Length=10, Speed=4
RealmBattle -         Company 2 M4* vs. Patrol 2 Speed 6
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: M+1
RealmBattle -         Patrol 2 is hit with M+1 harm along box 1
Company 2 -         Hits the Patrol 2's Patrol Horse 2
Company 2 -         Kills the Patrol Horse 2
RealmBattle -         Patrol 2 was not killed.
RealmBattle - >
RealmBattle -     Attack Length=10, Speed=6
RealmBattle -         Company 3 H6* vs. Patrol 1 Speed 6
RealmBattle -         Missed! (Speed 6 is not faster than Speed 6)
RealmBattle - >
RealmBattle -     Attack Length=10, Speed=6
RealmBattle -         Company 4 H6* vs. Patrol 1 Speed 6
RealmBattle -         Missed! (Speed 6 is not faster than Speed 6)
RealmBattle - >
RealmBattle -     Attack Length=8, Speed=4
RealmBattle -         Company 5 T4* vs. Patrol HQ Speed 5
RealmBattle -         Undercut! (Speed 4 is faster than Speed 5)
RealmBattle -         Initial harm: T+1
RealmBattle -         Patrol HQ is hit with T+1 harm along box 1
Company 5 -         Hits the Patrol HQ's Patrol Horse HQ
Company 5 -         Kills the Patrol Horse HQ
RealmBattle -         Patrol HQ was not killed.
RealmBattle - >
RealmBattle -     Attack Length=3, Speed=2
RealmBattle -         Patrol HQ L2* vs. Company 5 Speed 6
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+1
RealmBattle -         Company 5 is hit with L+1 harm along box 1
Patrol HQ -         Hits armor, and reduces sharpness: L
RealmBattle -         Company 5 was not killed.
RealmBattle - >
RealmBattle -     Attack Length=3, Speed=4
RealmBattle -         Company 1 M4* vs. Patrol 2 Speed 6
RealmBattle -         Undercut! (Speed 4 is faster than Speed 6)
RealmBattle -         Initial harm: M+1
RealmBattle -         Patrol 2 is hit with M+1 harm along box 2
Company 1 -         Hits armor, and reduces sharpness: M
RealmBattle -         Patrol 2 was killed!
RealmBattle - >
RealmBattle -     Attack Length=3, Speed=4
RealmBattle -         Company HQ L4* vs. Patrol 1 Speed 6
RealmBattle -         Undercut! (Speed 4 is faster than Speed 6)
RealmBattle -         Initial harm: L+1
RealmBattle -         Patrol 1 is hit with L+1 harm along box 1
Company HQ -         Hits the Patrol 1's Patrol Horse 1
RealmBattle -         Patrol 1 was not killed.
RealmBattle - >
RealmBattle -     Attack Length=3, Speed=4
RealmBattle -         Patrol 1 L4* vs. Company 4 Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Length=3, Speed=4
RealmBattle -         Patrol 2 L4* vs. Company 1 Speed 3
RealmBattle -         Intercepted! (box 2 matches box 2)
RealmBattle -         Initial harm: L+1
RealmBattle -         Company 1 is hit with L+1 harm along box 2
Patrol 2 -         Hits armor, and reduces sharpness: L
RealmBattle -         Company 1 was not killed.
RealmBattle - >
RealmBattle -     Attack Length=1, Speed=3
RealmBattle -         Black Knight H3 vs. Patrol 2 Speed 6
RealmBattle -         Attack Cancelled: Patrol 2 was already killed by Company 1.
RealmBattle - The Black Knight gets 3 notoriety (x 1) for the death of the Patrol 2
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Black Knight disengages because target is dead
RealmBattle - Company 1 disengages because target is dead
RealmBattle - Company 2 disengages because target is dead
RealmBattle - Company 6 disengages because target is dead
RealmBattle - Patrol 2 is dead. Killed by Company 1
RealmBattle - Company 1 killed Neutral Patrol 2.
RealmBattle - Black Knight relationship is harmed by 1! (EXTENDED GRUDGES) --> Unfriendly
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Company 5 - Lures the Patrol 1
Company 6 - Lures the Patrol HQ
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Black Knight - Unalerts the Mace
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Black Knight - Attacks the Patrol HQ
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 3
Patrol 1 - Changes tactics: Patrol 1 M4*
RealmBattle - Change Tactics in Box 3
Company 2 - Changes tactics: Company 2 H6*
RealmBattle - Change Tactics in Box 2
Patrol HQ - Changes tactics: Patrol HQ M4*
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=1, Length=12
RealmBattle -         Company 6 H1 vs. Patrol HQ Speed 3
RealmBattle -         Undercut! (Speed 1 is faster than Speed 3)
RealmBattle -         Initial harm: H
RealmBattle -         Missile roll: Rolled 1 (red) and 3 (white).
RealmBattle -         Missile table result: 3 = No Change
RealmBattle -         Patrol HQ is hit with H harm along box 1
Company 6 -         Hits armor, and reduces sharpness: H
RealmBattle -         Patrol HQ was killed!
RealmBattle -         The native leader for the Patrol drops the group's store in the clearing.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=3
RealmBattle -         Company HQ M3* vs. Patrol HQ Speed 3
RealmBattle -         Attack Cancelled: Patrol HQ was already killed by Company 6.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=10
RealmBattle -         Company 3 M4* vs. Patrol HQ Speed 3
RealmBattle -         Attack Cancelled: Patrol HQ was already killed by Company 6.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=10
RealmBattle -         Company 4 M4* vs. Patrol HQ Speed 3
RealmBattle -         Attack Cancelled: Patrol HQ was already killed by Company 6.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=8
RealmBattle -         Company 5 T4* vs. Patrol 1 Speed 6
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: T+1
RealmBattle -         Patrol 1 is hit with T+1 harm along box 1
Company 5 -         Hits the Patrol 1's Patrol Horse 1
Company 5 -         Kills the Patrol Horse 1
RealmBattle -         Patrol 1 was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=3
RealmBattle -         Company 1 M4* vs. Patrol HQ Speed 3
RealmBattle -         Attack Cancelled: Patrol HQ was already killed by Company 6.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=3
RealmBattle -         Patrol 1 M4* vs. Company 5 Speed 6
RealmBattle -         Undercut! (Speed 4 is faster than Speed 6)
RealmBattle -         Initial harm: M+1
RealmBattle -         Company 5 is hit with M+1 harm along box 3
Patrol 1 -         Hits armor, and reduces sharpness: M
RealmBattle -         Company 5 was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=3
RealmBattle -         Patrol HQ M4* vs. Company 1 Speed 3
RealmBattle -         Attack Cancelled: Patrol HQ was already killed by Company 6.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=1
RealmBattle -         Black Knight M4 vs. Patrol HQ Speed 3
RealmBattle -         Attack Cancelled: Patrol HQ was already killed by Company 6.
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=10
RealmBattle -         Company 2 H6* vs. Patrol HQ Speed 3
RealmBattle -         Attack Cancelled: Patrol HQ was already killed by Company 6.
RealmBattle - The Black Knight gets 3 notoriety (x 1) for the death of the Patrol HQ
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Black Knight disengages because target is dead
RealmBattle - Company 1 disengages because target is dead
RealmBattle - Company 2 disengages because target is dead
RealmBattle - Company 3 disengages because target is dead
RealmBattle - Company 4 disengages because target is dead
RealmBattle - Company 6 disengages because target is dead
RealmBattle - Company HQ disengages because target is dead
RealmBattle - Patrol HQ is dead. Killed by Company 6
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Company 5 - Lures the Patrol 1
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Black Knight - Attacks the Patrol 1
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=1
RealmBattle -         Black Knight M3 vs. Patrol 1 Speed 4
RealmBattle -         Intercepted! (box 2 matches box 2)
RealmBattle -         Initial harm: M
RealmBattle -         Patrol 1 is hit with M harm along box 2
Black Knight -         Hits armor, and reduces sharpness: M
RealmBattle -         Patrol 1 was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=8
RealmBattle -         Company 5 T4* vs. Patrol 1 Speed 4
RealmBattle -         Attack Cancelled: Patrol 1 was already killed by Black Knight.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=3
RealmBattle -         Patrol 1 M4* vs. Company 5 Speed 6
RealmBattle -         Attack Cancelled: Patrol 1 was already killed by Black Knight.
RealmBattle - The Black Knight gets 3 notoriety (x 1) for the death of the Patrol 1
RealmBattle - The Black Knight gets 2 gold bounty from the Patrol 1
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Black Knight disengages because target is dead
RealmBattle - Company 5 disengages because target is dead
RealmBattle - Patrol 1 is dead. Killed by Black Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 4
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
RealmBattle - Battle resolving at Ruins 3:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Ruins 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmBattle - Battle resolving at Deep Woods 5:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - GROUP 2
RealmBattle - H Spider
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Deep Woods 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the H Spider 1
White Knight - Becomes unhidden.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=6, Speed=3
RealmBattle -         White Knight T3 vs. H Spider(1) Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - 1 consecutive round of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
White Knight - Lures the H Spider
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the H Spider 1
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=6
RealmBattle -         White Knight T3 vs. H Spider(1) Speed 3
RealmBattle -         Intercepted! (box 2 matches box 2)
RealmBattle -         Initial harm: T
RealmBattle -         H Spider is hit with T harm along box 2
RealmBattle -         H Spider was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         H Spider(1) L4 vs. White Knight Speed 5
RealmBattle -         Attack Cancelled: H Spider was already killed by White Knight.
RealmBattle - The White Knight gets 3 fame (x 1) and 3 notoriety (x 1) for the death of the H Spider
White Knight - Fatiguing 1 asterisk.
White Knight - After fatiguing, these chits were moved to fatigue: MOVE T6*
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - White Knight disengages because target is dead
RealmBattle - H Spider is dead. Killed by White Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 2:
RealmBattle - GROUP 1
RealmBattle - Woods Girl
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Dark Valley 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Woods Girl - Presses the END combat button.
Woods Girl - Combat has ended.
RealmBattle - Battle resolving at Borderland 1:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - GROUP 2
RealmBattle - Giant Bat
RealmBattle - Giant Bat
RealmBattle - =======================
RealmBattle - Evening of month 1, day 8, in clearing Borderland 1
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 9
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - Monster Die roll is Rolled 3.
Company HQ - Starts turn: Dark Valley 5
Company HQ - Search - Loot the clearing (7 items) - Found Armor
Company HQ - Search - Loot the clearing (6 items) - Found Treasure
Company HQ - Search - Loot the clearing (5 items) - Found Treasure
Company HQ - Search - Loot the clearing (4 items) - Found Armor
Company HQ - Trades with Black Knight
Company HQ - Ends turn: Dark Valley 5
Sorceror - Starts turn: Borderland 2
Sorceror - Hide - Succeeded
Sorceror - Move - moved
Sorceror - After resting, these chits were made active: MAGIC IV4*
Sorceror - Rest - Rested 1 asterisk
Sorceror - Spell Prep -
Sorceror - Spell - enchanted Sorceror Magic IV4*
Sorceror - Ends turn: Borderland 3
Witch's Familiar - Starts turn: Borderland 3
Witch's Familiar - Move - moved
Witch's Familiar - Move - moved
Witch's Familiar - Ends turn: Curst Valley 1
Witch - Starts turn: Ruins 3
Witch - Hide - Succeeded
Witch - Hide - N/A
Witch - Move - moved
Witch - Move - moved
Witch - Move - moved
Witch - Ends turn: Maple Woods 4
Witch - Reveals: Ruins W
RealmSpeak - Wolf is added to Maple Woods, clearing 4
RealmSpeak - Wolf is added to Maple Woods, clearing 4
RealmSpeak - Wolf is added to Maple Woods, clearing 4
RealmSpeak - Wolf is added to Maple Woods, clearing 4
RealmSpeak - Wolf is added to Maple Woods, clearing 4
RealmSpeak - Wolf is added to Maple Woods, clearing 4
Woods Girl - Starts turn: Dark Valley 2
Woods Girl - Hide - Succeeded
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Ends turn: Dark Valley 2
Black Knight - Starts turn: Dark Valley 5
Black Knight - Search - Loot the clearing (3 items) - Nothing
Black Knight - Search - Loot the clearing (3 items) - Nothing
Black Knight - Search - Loot the clearing (3 items) - Found Armor
Black Knight - Search - Loot the clearing (2 items) - Nothing
Black Knight - Activates Breastplate
Black Knight - Activates Armor
Black Knight - Activates Shield
Black Knight - Activates Power Boots
Black Knight - Ends turn: Dark Valley 5
White Knight - Starts turn: Deep Woods 5
White Knight - Hide - Failed
White Knight - Alert - alerted Morning Star
White Knight - Fatigued chit: FIGHT H4**
White Knight - Search - Loot the Cairns - Found Treasure
White Knight - Fatigued chit: MOVE T6*
White Knight - Search - Loot the Cairns - Nothing
White Knight - After resting, these chits were made active: MOVE T6*
White Knight - Rest - Rested 1 asterisk
White Knight - Ends turn: Deep Woods 5
Dwarf - Starts turn: Borderland 1
Dwarf - Hide - Succeeded
Dwarf - Move - moved
Dwarf - Ends turn: Borderland 6
Witch King - Starts turn: Pine Woods 5
Witch King - Spell Prep -
Witch King - Fatigued color chit: MAGIC V3*
Witch King - Spell - enchanted Pine Woods
Witch King - Move - moved
Witch King - After resting, these chits were made active: MAGIC IV3*, and MAGIC IV3*
Witch King - Rest - Rested 2 asterisks
Witch King - Ends turn: Pine Woods 4
RealmBattle - Battle resolving at Dark Valley 2:
RealmBattle - GROUP 1
RealmBattle - Woods Girl
RealmBattle - =======================
RealmBattle - Evening of month 1, day 9, in clearing Dark Valley 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Actions
RealmSpeak - New player joins: disperse
RealmBattle - - - - - - Actions
Woods Girl - Presses the END combat button.
Woods Girl - Combat has ended.
RealmBattle - Battle resolving at Pine Woods 4:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - =======================
RealmBattle - Evening of month 1, day 9, in clearing Pine Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Borderland 6:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - GROUP 2
RealmBattle - T Serpent
RealmBattle - T Dragon
RealmBattle - =======================
RealmBattle - Evening of month 1, day 9, in clearing Borderland 6
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Dwarf - Alerts the Great Axe
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Dwarf - Attacks the T Dragon 2
Dwarf - Becomes unhidden.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=5, Speed=4
RealmBattle -         Dwarf T4* vs. T Dragon(2) Speed 6
RealmBattle -         Undercut! (Speed 4 is faster than Speed 6)
RealmBattle -         Initial harm: T+1
RealmBattle -         T Dragon is hit with T+1 harm along box 1
Dwarf -         Hits armor, and reduces sharpness: T
RealmBattle -         T Dragon was killed!
RealmBattle - The Dwarf gets 10 fame (x 1) and 10 notoriety (x 1) for the death of the T Dragon
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Dwarf disengages because target is dead
RealmBattle - T Serpent is a Tremendous monster
RealmBattle - T Serpent hit result: null
RealmBattle - T Dragon is dead. Killed by Dwarf
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Dwarf - Attacks the T Serpent
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         T Serpent L4 vs. Dwarf Speed 3
RealmBattle -         Missed! (Speed 4 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=5
RealmBattle -         Dwarf T6* vs. T Serpent Speed 4
RealmBattle -         Missed! (Speed 6 is not faster than Speed 4)
Dwarf - Fatiguing 1 asterisk.
Dwarf - After fatiguing, these chits were moved to fatigue: FIGHT H5*
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - T Serpent is a Tremendous monster
RealmBattle - T Serpent hit result: null
RealmBattle - T Serpent won't disengage when fighting a character
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Dwarf - Attacks the T Serpent
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=5
RealmBattle -         Dwarf T4* vs. T Serpent Speed 4
RealmBattle -         Intercepted! (box 3 matches box 3)
RealmBattle -         Initial harm: T+1
RealmBattle -         T Serpent is hit with T+1 harm along box 3
Dwarf -         Hits armor, and reduces sharpness: T
RealmBattle -         T Serpent was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         T Serpent L4 vs. Dwarf Speed 3
RealmBattle -         Attack Cancelled: T Serpent was already killed by Dwarf.
RealmBattle - The Dwarf gets 7 fame (x 2) and 7 notoriety (x 2) for the death of the T Serpent
Dwarf - Fatiguing 1 asterisk.
Dwarf - After fatiguing, these chits were made active: FIGHT H5*
Dwarf - After fatiguing, these chits were moved to fatigue: FIGHT T5**
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Dwarf disengages because target is dead
RealmBattle - T Serpent is dead. Killed by Dwarf
RealmBattle - -----------------------
RealmBattle - -- Combat Round 4
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 5:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - Company 1 (Black Knight)
RealmBattle - Company 2 (Black Knight)
RealmBattle - Company 3 (Black Knight)
RealmBattle - Company 4 (Black Knight)
RealmBattle - Company 5 (Black Knight)
RealmBattle - Company 6 (Black Knight)
RealmBattle - Company HQ (Black Knight)
RealmBattle - GROUP 2
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue 5
RealmBattle - Rogue HQ
Black Knight - The Black Knight cannot afford to buy drinks for the Rogues (6 gold).
Black Knight - Meeting Rogues on the Neutral table
Black Knight - Rolled 4. = No Deal
RealmBattle - =======================
RealmBattle - Evening of month 1, day 9, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
RealmBattle - Battle resolving at Maple Woods 4:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - GROUP 2
RealmBattle - Wolf
RealmBattle - Wolf
RealmBattle - Wolf
RealmBattle - Wolf
RealmBattle - Wolf
RealmBattle - Wolf
RealmBattle - =======================
RealmBattle - Evening of month 1, day 9, in clearing Maple Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch - Attacks the Wolf 5
Witch - Becomes unhidden.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=0, Speed=3
RealmBattle -         Witch L3* vs. Wolf(5) Speed 3
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+1
RealmBattle -         Wolf is hit with L+1 harm along box 1
RealmBattle -         Wolf was killed!
RealmBattle - The Witch gets 1 notoriety (x 1) for the death of the Wolf
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Witch disengages because target is dead
RealmBattle - Wolf is dead. Killed by Witch
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Burns a Black chit to energize Absorb Essence
Witch - Turns into the T Troll
Witch - Fatigued color chit: MAGIC V5*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch - Attacks the Wolf 6
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 3
Wolf - Changes tactics: Wolf(2) M4
Wolf - Changes tactics: Wolf(6) L3
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=0
RealmBattle -         Wolf(6) L3 vs. Witch Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: L
RealmBattle -         Witch is hit with L harm along box 3
Wolf -         Hits armor, and reduces sharpness: L
RealmBattle -         Witch was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Witch H4 vs. Wolf(6) Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Wolf(1) L4 vs. Witch Speed 4
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L
RealmBattle -         Witch is hit with L harm along box 1
Wolf -         Hits armor, and reduces sharpness: L
RealmBattle -         Witch was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Wolf(2) M4 vs. Witch Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Wolf(3) L4 vs. Witch Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=0
RealmBattle -         Wolf(4) M5 vs. Witch Speed 4
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: M
RealmBattle -         Witch is hit with M harm along box 1
Wolf -         Hits armor, and reduces sharpness: M
RealmBattle -         Witch was not killed.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - T Troll is a Tremendous monster
RealmBattle - T Troll hit result: null
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch - Attacks the Wolf 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 1
Wolf - Changes tactics: Wolf(3) M4
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=0
RealmBattle -         Wolf(6) L3 vs. Witch Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: L
RealmBattle -         Witch is hit with L harm along box 3
Wolf -         Hits armor, and reduces sharpness: L
RealmBattle -         Witch was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Witch H4 vs. Wolf(2) Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Wolf(1) L4 vs. Witch Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Wolf(2) M4 vs. Witch Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Wolf(3) M4 vs. Witch Speed 4
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: M
RealmBattle -         Witch is hit with M harm along box 1
Wolf -         Hits armor, and reduces sharpness: M
RealmBattle -         Witch was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=0
RealmBattle -         Wolf(4) M5 vs. Witch Speed 4
RealmBattle -         Missed! (Speed 5 is not faster than Speed 4)
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - T Troll is a Tremendous monster
RealmBattle - T Troll hit result: null
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - 1 consecutive round of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 4
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch - Attacks the Wolf 3
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 1
Wolf - Changes tactics: Wolf(2) L4
Wolf - Changes tactics: Wolf(6) M5
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Witch H4 vs. Wolf(3) Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Wolf(1) L4 vs. Witch Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Wolf(2) L4 vs. Witch Speed 4
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L
RealmBattle -         Witch is hit with L harm along box 1
Wolf -         Hits armor, and reduces sharpness: L
RealmBattle -         Witch was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Wolf(3) M4 vs. Witch Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=0
RealmBattle -         Wolf(4) M5 vs. Witch Speed 4
RealmBattle -         Missed! (Speed 5 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=0
RealmBattle -         Wolf(6) M5 vs. Witch Speed 4
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: M
RealmBattle -         Witch is hit with M harm along box 1
Wolf -         Hits armor, and reduces sharpness: M
RealmBattle -         Witch was not killed.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - T Troll is a Tremendous monster
RealmBattle - T Troll hit result: null
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - Wolf won't disengage when fighting a character
RealmBattle - 2 consecutive rounds of no damage, fatigue, or spellcasting.
RealmBattle - Battle resolving at Deep Woods 5:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - =======================
RealmBattle - Evening of month 1, day 9, in clearing Deep Woods 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at Borderland 3:
RealmBattle - GROUP 1
RealmBattle - Sorceror
RealmBattle - GROUP 2
RealmBattle - H Serpent
RealmBattle - H Serpent
RealmBattle - H Troll
RealmBattle - H Troll
RealmBattle - H Dragon
RealmBattle - =======================
RealmBattle - Evening of month 1, day 9, in clearing Borderland 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - =======================
RealmBattle - Evening of month 1, day 9, in clearing Borderland 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmSpeak - New player joins: disperse
RealmBattle - =======================
RealmBattle - Evening of month 1, day 9, in clearing Borderland 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 10
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - Monster Die roll is Rolled 1.
Witch King - Starts turn: Pine Woods 4
Witch King - After resting, these chits were made active: MAGIC V3*, MAGIC IV4*, MAGIC V3*, and MAGIC IV4*
Witch King - Rest - Rested 4 asterisks
Witch King - Ends turn: Pine Woods 4
Woods Girl - Starts turn: Dark Valley 2
Woods Girl - Hide - Succeeded
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Ends turn: Dark Valley 2
Sorceror - Starts turn: Borderland 3
Sorceror - Move - moved
Sorceror - After resting, these chits were made active: MAGIC IV4*
Sorceror - Rest - Rested 1 asterisk
Sorceror - Ends turn: Borderland 5
RealmSpeak - H Dragon is prowling.
RealmSpeak - H Dragon blocks the Sorceror
Company HQ - Starts turn: Dark Valley 5
Company HQ - Search - Loot the clearing (2 items) - Nothing
Company HQ - Search - Loot the clearing (2 items) - Nothing
Company HQ - Search - Loot the clearing (2 items) - Nothing
Company HQ - Search - Loot the clearing (2 items) - Nothing
Company HQ - Ends turn: Dark Valley 5
Witch's Familiar - Starts turn: Curst Valley 1
Witch's Familiar - Move - moved
Witch's Familiar - Move - moved
Witch's Familiar - Move - moved
Witch's Familiar - Move - moved
Witch's Familiar - Ends turn: Linden Woods 5
Witch - Starts turn: Maple Woods 4
Witch - Move - moved
Witch - Hide - Failed
Witch - Move - moved
Witch - Move - moved
Witch - Move - moved
Witch - Ends turn: Deep Woods 6
Black Knight - Starts turn: Dark Valley 5
Black Knight - Search - Loot the clearing (2 items) - Nothing
Black Knight - Search - Loot the clearing (2 items) - Nothing
Black Knight - Search - Loot the clearing (2 items) - Nothing
Black Knight - Search - Loot the clearing (2 items) - Nothing
Black Knight - Ends turn: Dark Valley 5
White Knight - Starts turn: Deep Woods 5
White Knight - Hide - Succeeded
White Knight - Alert - alerted Morning Star
White Knight - Fatigued chit: MOVE T6*
White Knight - Search - Loot the Cairns - Found Treasure
White Knight - Activates Lost Keys
White Knight - Activates Chest
White Knight - Activates Garb of Speed
White Knight - Fatigued chit: FIGHT T3**
White Knight - Search - Loot the Cairns - Nothing
White Knight - After resting, these chits were made active: FIGHT H3**
White Knight - After resting, these chits were moved to fatigue: FIGHT H4*
White Knight - Rest - Rested 1 asterisk
White Knight - Ends turn: Deep Woods 5
Dwarf - Starts turn: Borderland 6
Dwarf - After resting, these chits were made active: FIGHT T5**
Dwarf - Rest - Rested 2 asterisks
Dwarf - Search - Locate - Nothing
Dwarf - Ends turn: Borderland 6
RealmBattle - Battle resolving at Borderland 6:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - =======================
RealmBattle - Evening of month 1, day 10, in clearing Borderland 6
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Actions
RealmSpeak - New player joins: disperse
RealmBattle - - - - - - Actions
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 2:
RealmBattle - GROUP 1
RealmBattle - Woods Girl
RealmBattle - =======================
RealmBattle - Evening of month 1, day 10, in clearing Dark Valley 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Woods Girl - Presses the END combat button.
Woods Girl - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 5:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - Company 1 (Black Knight)
RealmBattle - Company 2 (Black Knight)
RealmBattle - Company 3 (Black Knight)
RealmBattle - Company 4 (Black Knight)
RealmBattle - Company 5 (Black Knight)
RealmBattle - Company 6 (Black Knight)
RealmBattle - Company HQ (Black Knight)
RealmBattle - GROUP 2
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue 5
RealmBattle - Rogue HQ
Black Knight - The Black Knight cannot afford to buy drinks for the Rogues (6 gold).
Black Knight - Meeting Rogues on the Neutral table
Black Knight - Rolled 5. = No Deal
RealmBattle - =======================
RealmBattle - Evening of month 1, day 10, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
RealmBattle - Battle resolving at Deep Woods 6:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - GROUP 2
RealmBattle - Giant
RealmBattle - =======================
RealmBattle - Evening of month 1, day 10, in clearing Deep Woods 6
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Burns a Black chit to energize Absorb Essence
Witch - Turns into the T Troll
Witch - Fatigued color chit: MAGIC V6*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch - Attacks the Giant 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=8, Speed=6
RealmBattle -         Giant Club H6 vs. Witch Speed 4
RealmBattle -         Intercepted! (box 3 matches box 3)
RealmBattle -         Initial harm: H
RealmBattle -         Witch is hit with H harm along box 3
Giant Club -         Hits armor, and reduces sharpness: H
RealmBattle -         Witch was not killed.
RealmBattle - >
RealmBattle -     Attack Length=0, Speed=4
RealmBattle -         Witch H4 vs. Giant(2) Speed 5
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: H
RealmBattle -         Giant is hit with H harm along box 1
RealmBattle -         Giant was not killed.
RealmBattle - >
RealmBattle -     Attack Length=0, Speed=5
RealmBattle -         Giant(2) H5 vs. Witch Speed 4
RealmBattle -         Missed! (Speed 5 is not faster than Speed 4)
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - T Troll is a Tremendous monster
RealmBattle - T Troll hit result: Intercepted
RealmBattle - T Troll flips RED side up.
RealmBattle - T Troll doesn't disengage when red side up
RealmBattle - Giant is a Tremendous monster
RealmBattle - Giant hit result: null
RealmBattle - Giant has a Giant Club
RealmBattle - Giant Club hit result is Intercepted
RealmBattle - Giant flips RED side up because of weapon hit.
RealmBattle - Giant doesn't disengage when red side up
RealmBattle - Giant won't disengage when fighting a character
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=2, Length=0
RealmBattle -         Witch RED2 vs. Giant(2) Speed 6
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: RED
RealmBattle -         Giant is hit with RED harm along box 1
RealmBattle -         Giant was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Giant(2) RED4 vs. Witch Speed 6
RealmBattle -         Attack Cancelled: Giant was already killed by Witch.
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=8
RealmBattle -         Giant Club H6 vs. Witch Speed 6
RealmBattle -         Attack Cancelled: Giant Club was already killed by Witch.
RealmBattle - The Witch gets 8 fame (x 1) and 8 notoriety (x 1) for the death of the Giant
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - T Troll is a Tremendous monster
RealmBattle - T Troll hit result: Intercepted
RealmBattle - T Troll flips back to light side.
RealmBattle - Witch disengages because target is dead
RealmBattle - Giant is dead. Killed by Witch
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmBattle - Battle resolving at Pine Woods 4:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - =======================
RealmBattle - Evening of month 1, day 10, in clearing Pine Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Deep Woods 5:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - =======================
RealmBattle - Evening of month 1, day 10, in clearing Deep Woods 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at Borderland 5:
RealmBattle - GROUP 1
RealmBattle - Sorceror
RealmBattle - GROUP 2
RealmBattle - H Dragon
RealmBattle - =======================
RealmBattle - Evening of month 1, day 10, in clearing Borderland 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Burns a Purple chit to energize Melt Into Mist
Sorceror - Fatigued color chit: MAGIC IV4*
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 11
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - Monster Die roll is Rolled 4.
Woods Girl - Starts turn: Dark Valley 2
Woods Girl - Hide - Succeeded
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Hide - N/A
Woods Girl - Ends turn: Dark Valley 2
Sorceror - Starts turn: Borderland 5
Sorceror - Move - moved
Sorceror - Hide - Succeeded
Sorceror - Ends turn: Curst Valley 1
RealmSpeak - Ghost is prowling.
RealmSpeak - Ghost is prowling.
Black Knight - Starts turn: Dark Valley 5
Black Knight - Search - Loot the clearing (2 items) - Nothing
Black Knight - Search - Loot the clearing (2 items) - Nothing
Black Knight - Search - Loot the clearing (2 items) - Found Armor
Black Knight - Search - Loot the clearing (1 item) - Nothing
Black Knight - Ends turn: Dark Valley 5
Dwarf - Starts turn: Borderland 6
Dwarf - Search - Locate - Nothing
Dwarf - Search - Locate - Passage(s)
Dwarf - Ends turn: Borderland 6
RealmSpeak - H Troll is prowling.
RealmSpeak - H Troll blocks the Dwarf
RealmSpeak - H Troll is prowling.
RealmSpeak - H Troll blocks the Dwarf
Company HQ - Starts turn: Dark Valley 5
Company HQ - Search - Loot the clearing (1 item) - Nothing
Company HQ - Search - Loot the clearing (1 item) - Nothing
Company HQ - Search - Loot the clearing (1 item) - Nothing
Company HQ - Search - Loot the clearing (1 item) - Nothing
Company HQ - Ends turn: Dark Valley 5
White Knight - Starts turn: Deep Woods 5
White Knight - Hide - Failed
White Knight - Alert - alerted Morning Star
White Knight - Fatigued chit: FIGHT H4*
White Knight - Search - Loot the Cairns - Nothing
White Knight - Fatigued chit: FIGHT H3**
White Knight - Search - Loot the Cairns - Nothing
White Knight - After resting, these chits were made active: FIGHT H4*
White Knight - Rest - Rested 1 asterisk
White Knight - Ends turn: Deep Woods 5
Witch's Familiar - Starts turn: Linden Woods 5
Witch's Familiar - Move - moved
Witch's Familiar - Move - moved
Witch's Familiar - Move - moved
Witch's Familiar - Enh.Peer - Deep Woods 4 (woods) - Found hidden enemies
Witch's Familiar - Ends turn: Deep Woods 4
Witch - Starts turn: Deep Woods 6
Witch - Hide - Failed
Witch - After resting, these chits were made active: MAGIC V6*
Witch - Rest - Rested 1 asterisk
Witch - Spell Prep -
Witch - Spell - enchanted Witch Magic V6*
Witch - Move - moved
Witch - Search - Locate - Passage(s)
Witch - Ends turn: Deep Woods 4
Witch King - Starts turn: Pine Woods 4
Witch King - Spell Prep -
Witch King - Spell - enchanted Witch King Magic V3*
Witch King - Spell - enchanted Witch King Magic V3*
Witch King - Spell - enchanted Witch King Magic IV4*
Witch King - Spell - enchanted Witch King Magic IV4*
Witch King - Ends turn: Pine Woods 4
RealmBattle - Battle resolving at Deep Woods 5:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - =======================
RealmBattle - Evening of month 1, day 11, in clearing Deep Woods 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Actions
RealmSpeak - New player joins: disperse
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at Deep Woods 4:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - =======================
RealmBattle - Evening of month 1, day 11, in clearing Deep Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 2:
RealmBattle - GROUP 1
RealmBattle - Woods Girl
RealmBattle - =======================
RealmBattle - Evening of month 1, day 11, in clearing Dark Valley 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Woods Girl - Presses the END combat button.
Woods Girl - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 5:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - Company 1 (Black Knight)
RealmBattle - Company 2 (Black Knight)
RealmBattle - Company 3 (Black Knight)
RealmBattle - Company 4 (Black Knight)
RealmBattle - Company 5 (Black Knight)
RealmBattle - Company 6 (Black Knight)
RealmBattle - Company HQ (Black Knight)
RealmBattle - GROUP 2
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue 5
RealmBattle - Rogue HQ
Black Knight - The Black Knight cannot afford to buy drinks for the Rogues (6 gold).
Black Knight - Meeting Rogues on the Neutral table
Black Knight - Rolled 5. = No Deal
RealmBattle - =======================
RealmBattle - Evening of month 1, day 11, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
RealmBattle - Battle resolving at Borderland 6:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - GROUP 2
RealmBattle - H Troll
RealmBattle - H Troll
RealmBattle - =======================
RealmBattle - Evening of month 1, day 11, in clearing Borderland 6
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Dwarf - Attacks the H Troll 1
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=5, Speed=6
RealmBattle -         Dwarf H6* vs. H Troll(1) Speed 4
RealmBattle -         Intercepted! (box 3 matches box 3)
RealmBattle -         Initial harm: H+1
RealmBattle -         H Troll is hit with H+1 harm along box 3
Dwarf -         Hits armor, and reduces sharpness: H
RealmBattle -         H Troll was killed!
RealmBattle - >
RealmBattle -     Attack Length=0, Speed=4
RealmBattle -         H Troll(1) M4 vs. Dwarf Speed 3
RealmBattle -         Attack Cancelled: H Troll was already killed by Dwarf.
RealmBattle - >
RealmBattle -     Attack Length=0, Speed=4
RealmBattle -         H Troll(2) M4 vs. Dwarf Speed 3
RealmBattle -         Missed! (Speed 4 is not faster than Speed 3)
RealmBattle - The Dwarf gets 5 fame (x 1) and 5 notoriety (x 1) for the death of the H Troll
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Dwarf disengages because target is dead
RealmBattle - H Troll is dead. Killed by Dwarf
RealmBattle - H Troll won't disengage when fighting a character
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Dwarf - Attacks the H Troll 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 2
H Troll - Changes tactics: H Troll(2) H5
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=0
RealmBattle -         H Troll(2) H5 vs. Dwarf Speed 3
RealmBattle -         Missed! (Speed 5 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=5
RealmBattle -         Dwarf H6* vs. H Troll(2) Speed 4
RealmBattle -         Missed! (Speed 6 is not faster than Speed 4)
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - H Troll won't disengage when fighting a character
RealmBattle - 1 consecutive round of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Dwarf - Attacks the H Troll 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=5
RealmBattle -         Dwarf H4* vs. H Troll(2) Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=0
RealmBattle -         H Troll(2) H5 vs. Dwarf Speed 3
RealmBattle -         Missed! (Speed 5 is not faster than Speed 3)
Dwarf - Fatiguing 1 asterisk.
Dwarf - After fatiguing, these chits were moved to fatigue: MOVE T6*
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - H Troll won't disengage when fighting a character
RealmBattle - -----------------------
RealmBattle - -- Combat Round 4
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Dwarf - Attacks the H Troll 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=5
RealmBattle -         Dwarf H4* vs. H Troll(2) Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=0
RealmBattle -         H Troll(2) H5 vs. Dwarf Speed 3
RealmBattle -         Missed! (Speed 5 is not faster than Speed 3)
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - H Troll won't disengage when fighting a character
RealmBattle - 1 consecutive round of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 5
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Dwarf - Attacks the H Troll 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=5
RealmBattle -         Dwarf H4* vs. H Troll(2) Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=0
RealmBattle -         H Troll(2) H5 vs. Dwarf Speed 3
RealmBattle -         Missed! (Speed 5 is not faster than Speed 3)
Dwarf - Fatiguing 1 asterisk.
Dwarf - After fatiguing, these chits were made active: MOVE T6*
Dwarf - After fatiguing, these chits were moved to fatigue: MOVE T5**
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - H Troll won't disengage when fighting a character
RealmBattle - -----------------------
RealmBattle - -- Combat Round 6
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Dwarf - Attacks the H Troll 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=5
RealmBattle -         Dwarf H4* vs. H Troll(2) Speed 4
RealmBattle -         Intercepted! (box 3 matches box 3)
RealmBattle -         Initial harm: H+1
RealmBattle -         H Troll is hit with H+1 harm along box 3
Dwarf -         Hits armor, and reduces sharpness: H
RealmBattle -         H Troll was killed!
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=0
RealmBattle -         H Troll(2) H5 vs. Dwarf Speed 3
RealmBattle -         Attack Cancelled: H Troll was already killed by Dwarf.
RealmBattle - The Dwarf gets 5 fame (x 2) and 5 notoriety (x 2) for the death of the H Troll
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Dwarf disengages because target is dead
RealmBattle - H Troll is dead. Killed by Dwarf
RealmBattle - -----------------------
RealmBattle - -- Combat Round 7
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmBattle - Battle resolving at Pine Woods 4:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - =======================
RealmBattle - Evening of month 1, day 11, in clearing Pine Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Casts Broomstick
Witch King - Fatigued color chit: MAGIC V3*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch King - Targets the Witch King () with Broomstick
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Curst Valley 1:
RealmBattle - GROUP 1
RealmBattle - Sorceror
RealmBattle - GROUP 2
RealmBattle - Ghost
RealmBattle - Ghost
RealmBattle - =======================
RealmBattle - Evening of month 1, day 11, in clearing Curst Valley 1
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 12
RealmSpeak - ========================================

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