RealmSpeak - New player joins: disperse
RealmSpeak - New player joins: disperse
White Knight - Spent the night at the Chapel.
White Knight - Joins the game.
White Knight - Spent the night at the Chapel.
Dwarf - Joins the game.
Black Knight - Joins the game.
Woods Girl - Joins the game.
Sorceror - Joins the game.
Witch King - Joins the game.
Witch - Joins the game.
RealmSpeak - New player joins: disperse
RealmSpeak - Host has started the game.
RealmSpeak - Visitor/Mission/Campaign chits are placed at random.
RealmSpeak - Monster Die roll is Rolled 6.
Witch King - Starts turn: Curst Valley 5
Witch King - Move - moved
Witch King - Move - moved
Witch King - Hide - Succeeded
Witch King - Hide - N/A
Witch King - Ends turn: Linden Woods 4
Witch King - Reveals: Dank W
Witch's Familiar - Starts turn: Dark Valley 5
Witch's Familiar - Move - moved
Witch's Familiar - Enh.Peer - Borderland 2 (woods) - Found hidden enemies
Witch's Familiar - Move - moved
Witch's Familiar - Enh.Peer - Borderland 3 (woods) - Clues and Path(s)
Witch's Familiar - Ends turn: Borderland 3
Witch - Starts turn: Dark Valley 5
Witch - Alert - alerted Witch Magic V4*
Witch - Hide - Failed
Witch - Hide - Succeeded
Witch - Buying from Rogue HQ.
Witch - Available for sale: 6 Horses, and 2 Treasures
Witch - Bidding for a treasure
Witch - The Witch chose not to buy drinks.
Witch - Trade - Buy from Rogue HQ (as Neutral) - Price x 3
Witch - Ends turn: Dark Valley 5
White Knight - Starts turn: Awful Valley 5
White Knight - Buying from Order HQ.
White Knight - Available for sale: 3 Warhorses, Crossbow, Morning Star, Great Axe, and 2 Treasures
White Knight - Bidding for the Morning Star
White Knight - The White Knight chose not to buy drinks.
White Knight - Buys the Morning Star from the Order HQ
White Knight - Trade - Buy from Order HQ (as Friendly) - Price x 2
White Knight - Activates Morning Star
White Knight - Buying from Order HQ.
White Knight - Available for sale: 3 Warhorses, Crossbow, Great Axe, 2 Treasures, and Great Sword
White Knight - Bidding for the Warhorse
White Knight - The White Knight chose not to buy drinks.
White Knight - Trade - Buy from Order HQ (as Friendly) - Price x 2
White Knight - Move - moved
White Knight - Move - moved
White Knight - Ends turn: Pine Woods 4
RealmSpeak - Small Campfire is added to Pine Woods, clearing 5
White Knight - Reveals: Smoke W
Black Knight - Starts turn: Dark Valley 5
Black Knight - Move - moved
Black Knight - Search - Locate - Discover chit(s) - none to discover
Black Knight - Hide - Succeeded
Black Knight - Hide - N/A
Black Knight - Ends turn: Borderland 2
Black Knight - Reveals: Lost City
Black Knight - Reveals: Stink C
RealmSpeak - Giant Bat is added to Borderland, clearing 1
Sorceror - Starts turn: Dark Valley 5
Sorceror - Move - moved
Sorceror - Move - moved
Sorceror - Hide - Succeeded
Sorceror - Hide - N/A
Sorceror - Ends turn: Borderland 3
RealmSpeak - Giant Bat is prowling.
Woods Girl - Starts turn: Dark Valley 5
Woods Girl - The Woods Girl chose not to buy drinks.
Woods Girl - Hire - Buy from Rogue 7 (as Neutral) - No Deal
Woods Girl - The Woods Girl chose not to buy drinks.
Woods Girl - Hire - Buy from Rogue 7 (as Neutral) - No Deal
Woods Girl - The Woods Girl chose not to buy drinks.
Woods Girl - Hire - Buy from Rogue 7 (as Neutral) - Price x 3
Woods Girl - The Woods Girl cannot afford to buy drinks for the Rogues (8 gold).
Woods Girl - Hire - Buy from Rogue 6 (as Neutral) - Price x 3
Woods Girl - Ends turn: Dark Valley 5
Dwarf - Starts turn: Bad Valley 5
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - Price x 4
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - Price x 4
Dwarf - Ends turn: Bad Valley 5
RealmBattle - Battle resolving at Pine Woods 4:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Pine Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at Bad Valley 5:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - GROUP 2
RealmBattle - Guard 1
RealmBattle - Guard 2
RealmBattle - Guard HQ
Dwarf - The native group will be no more favorable with drinks.
Dwarf - Meeting Guard on the Friendly table
Dwarf - Rolled 3 and 1. = Price x 2
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Bad Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmBattle - Battle resolving at Borderland 2:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Borderland 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
RealmBattle - Battle resolving at Linden Woods 4:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Linden Woods 4
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Casts Broomstick
Witch King - Fatigued color chit: MAGIC V2*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch King - Targets the Witch King () with Broomstick
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Casts World Fades
Witch King - Fatigued color chit: MAGIC V3*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch King - Targets the Witch King () with World Fades
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - ---- DISENGAGEMENT ----
Witch King - World Fades: Rolled 1 (red) and 1 (white).
Witch King - World Fades: Hides successfully!
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 5:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - GROUP 2
RealmBattle - Rogue 6 (Woods Girl)
RealmBattle - Rogue 7 (Woods Girl)
RealmBattle - Woods Girl
RealmBattle - GROUP 3
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue 5
RealmBattle - Rogue HQ
Witch - The Witch chose not to buy drinks.
Witch - Meeting Rogues on the Neutral table
Witch - Rolled 4 and 2. = No Deal
Woods Girl - The Woods Girl cannot afford to buy drinks for the Rogues (8 gold).
Woods Girl - Meeting Rogues on the Neutral table
Woods Girl - Rolled 6 and 5. = Trouble!
Woods Girl - Meeting Rogues on the Unfriendly table
Woods Girl - Rolled 1 and 2. = No Deal
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Casts Broomstick
Witch - Fatigued color chit: MAGIC V5*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Witch - Targets the Witch () with Broomstick
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmBattle - Battle resolving at Borderland 3:
RealmBattle - GROUP 1
RealmBattle - Sorceror
RealmBattle - GROUP 2
RealmBattle - Giant Bat
RealmBattle - =======================
RealmBattle - Evening of month 1, day 1, in clearing Borderland 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 2
RealmSpeak - ========================================
RealmSpeak - New player joins: disperse
RealmSpeak - New player joins: disperse
RealmSpeak - Monster Die roll is Rolled 3.
Sorceror - Starts turn: Borderland 3
Sorceror - Move - moved
Sorceror - Move - moved
Sorceror - Alert - alerted Sorceror Magic VI6*
Sorceror - Ends turn: High Pass 2
Sorceror - Reveals: Howl 4
Sorceror - Reveals: Ruins C
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Axe Goblin is added to High Pass, clearing 2
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Spear Goblin is added to High Pass, clearing 4
RealmSpeak - Axe Goblin blocks the Sorceror
RealmSpeak - Axe Goblin blocks the Sorceror
RealmSpeak - Axe Goblin blocks the Sorceror
RealmSpeak - Axe Goblin blocks the Sorceror
RealmSpeak - Axe Goblin blocks the Sorceror
RealmSpeak - Axe Goblin blocks the Sorceror
Witch's Familiar - Starts turn: Borderland 3
Witch's Familiar - Move - moved
Witch's Familiar - Move - moved
Witch's Familiar - Enh.Peer - High Pass 2 (mountain) - Nothing
Witch's Familiar - Ends turn: High Pass 2
Witch - Starts turn: Dark Valley 5
Witch - After resting, these chits were made active: MAGIC V5*
Witch - Rest - Rested 1 asterisk
Witch - Hide - Succeeded
Witch - Alert - alerted Witch Magic V5*
Witch - Move - moved
Witch - Ends turn: Borderland 2
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
RealmSpeak - Sword Goblin is added to Borderland, clearing 5
Black Knight - Starts turn: Borderland 2
Black Knight - Move - moved
Black Knight - Hide - Succeeded
Black Knight - Hide - N/A
Black Knight - Hide - N/A
Black Knight - Ends turn: Dark Valley 5
RealmSpeak - Patrol 1 is added to Dark Valley, clearing 5
RealmSpeak - Patrol 2 is added to Dark Valley, clearing 5
RealmSpeak - Patrol HQ is added to Dark Valley, clearing 5
Witch King - Starts turn: Linden Woods 4
Witch King - Spell Prep -
Witch King - Fatigued color chit: MAGIC IV3*
Witch King - Spell - enchanted Linden Woods
Witch King - Hide - Failed
Witch King - Hide - Succeeded
Witch King - Move - moved
Witch King - Ends turn: Linden Woods 5
White Knight - Starts turn: Pine Woods 4
White Knight - Hide - Succeeded
White Knight - Hide - N/A
White Knight - Alert - alerted Morning Star
White Knight - Move - moved
White Knight - Ends turn: Curst Valley 5
Woods Girl - Starts turn: Dark Valley 5
Woods Girl - Hide - Failed
Woods Girl - Hide - Failed
Woods Girl - Move - moved
Woods Girl - Move - moved
Woods Girl - Ends turn: Borderland 3
RealmSpeak - Octopus is prowling.
RealmSpeak - Octopus blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
RealmSpeak - Sword Goblin is prowling.
RealmSpeak - Sword Goblin blocks the Woods Girl
Dwarf - Starts turn: Bad Valley 5
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - No Deal
Dwarf - Buying from Guard HQ.
Dwarf - Available for sale: Helmet, Breastplate, Broadsword, 2 Axes, Mace, and 2 Treasures
Dwarf - Bidding for the Helmet
Dwarf - The Dwarf chose not to buy drinks.
Dwarf - Trade - Buy from Guard HQ (as Friendly) - No Deal
Dwarf - Ends turn: Bad Valley 5
RealmBattle - Battle resolving at High Pass 2:
RealmBattle - GROUP 1
RealmBattle - Sorceror
RealmBattle - GROUP 2
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - Axe Goblin
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing High Pass 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Casts Melt Into Mist
Sorceror - Fatigued color chit: MAGIC IV4*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Sorceror - Targets the Sorceror () with Melt Into Mist
RealmBattle - - - - - - Positioning
RealmBattle - The Sorceror was transformed into Mist.
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Sorceror - Presses the END combat button.
Sorceror - Combat has ended.
RealmBattle - Battle resolving at Dark Valley 5:
RealmBattle - GROUP 1
RealmBattle - Black Knight
RealmBattle - GROUP 2
RealmBattle - Rogue 1
RealmBattle - Rogue 2
RealmBattle - Rogue 3
RealmBattle - Rogue 4
RealmBattle - Rogue 5
RealmBattle - Rogue HQ
RealmBattle - Patrol 1
RealmBattle - Patrol 2
RealmBattle - Patrol HQ
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Meeting Patrol on the Neutral table
Black Knight - Rolled 3. = Price x 4
Black Knight - The Black Knight chose not to buy drinks.
Black Knight - Meeting Rogues on the Neutral table
Black Knight - Rolled 5. = No Deal
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Dark Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Black Knight - Presses the END combat button.
Black Knight - Combat has ended.
RealmBattle - Battle resolving at Linden Woods 5:
RealmBattle - GROUP 1
RealmBattle - Witch King
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Linden Woods 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Actions
RealmSpeak - New player joins: disperse
RealmBattle - - - - - - Actions
Witch King - Presses the END combat button.
Witch King - Combat has ended.
RealmBattle - Battle resolving at Bad Valley 5:
RealmBattle - GROUP 1
RealmBattle - Dwarf
RealmBattle - GROUP 2
RealmBattle - Guard 1
RealmBattle - Guard 2
RealmBattle - Guard HQ
Dwarf - The native group will be no more favorable with drinks.
Dwarf - Meeting Guard on the Friendly table
Dwarf - Rolled 2 and 3. = Price x 2
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Bad Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Dwarf - Presses the END combat button.
Dwarf - Combat has ended.
RealmBattle - Battle resolving at Curst Valley 5:
RealmBattle - GROUP 1
RealmBattle - White Knight
RealmBattle - GROUP 2
RealmBattle - Ghost
RealmBattle - Ghost
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Curst Valley 5
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the Ghost 1
White Knight - Becomes unhidden.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=6, Speed=3
RealmBattle -         White Knight H3 vs. Ghost(1) Speed 4
RealmBattle -         Undercut! (Speed 3 is faster than Speed 4)
RealmBattle -         Initial harm: H
RealmBattle -         Ghost is hit with H harm along box 1
RealmBattle -         Ghost was killed!
RealmBattle - The White Knight gets 2 notoriety (x 1) for the death of the Ghost
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - White Knight disengages because target is dead
RealmBattle - Ghost is dead. Killed by White Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the Ghost 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Ghost(2) H4 vs. White Knight Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=6
RealmBattle -         White Knight H6 vs. Ghost(2) Speed 4
RealmBattle -         Missed! (Speed 6 is not faster than Speed 4)
White Knight - Fatiguing 1 asterisk.
White Knight - After fatiguing, these chits were moved to fatigue: MOVE T6*
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Ghost won't disengage when fighting a character
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
White Knight - Attacks the Ghost 2
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=6
RealmBattle -         White Knight H3 vs. Ghost(2) Speed 4
RealmBattle -         Intercepted! (box 2 matches box 2)
RealmBattle -         Initial harm: H
RealmBattle -         Ghost is hit with H harm along box 2
RealmBattle -         Ghost was killed!
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Ghost(2) H4 vs. White Knight Speed 6
RealmBattle -         Attack Cancelled: Ghost was already killed by White Knight.
RealmBattle - The White Knight gets 2 notoriety (x 2) for the death of the Ghost
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - White Knight disengages because target is dead
RealmBattle - Ghost is dead. Killed by White Knight
RealmBattle - -----------------------
RealmBattle - -- Combat Round 4
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
White Knight - Presses the END combat button.
White Knight - Combat has ended.
RealmBattle - Battle resolving at Borderland 2:
RealmBattle - GROUP 1
RealmBattle - Witch
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Borderland 2
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Witch - Presses the END combat button.
Witch - Combat has ended.
RealmBattle - Battle resolving at Borderland 3:
RealmBattle - GROUP 1
RealmBattle - Woods Girl
RealmBattle - Rogue 6 (Woods Girl)
RealmBattle - Rogue 7 (Woods Girl)
RealmBattle - GROUP 2
RealmBattle - Giant Bat
RealmBattle - Octopus
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - Sword Goblin
RealmBattle - =======================
RealmBattle - Evening of month 1, day 2, in clearing Borderland 3
RealmBattle - -----------------------
RealmBattle - -- Combat Round 1
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
Rogue 7 - Lures the Octopus
Rogue 6 - Lures the Sword Goblin
Woods Girl - Lures the Giant Bat
Woods Girl - Lures the Sword Goblin
Woods Girl - Lures the Sword Goblin
Woods Girl - Lures the Sword Goblin
Woods Girl - Lures the Sword Goblin
Woods Girl - Lures the Sword Goblin
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
Woods Girl - Ran away!
Woods Girl - Fatiguing 1 asterisk.
Woods Girl - After fatiguing, these chits were moved to fatigue: MOVE L3*
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by LENGTH first, then by SPEED.
RealmBattle - >
RealmBattle -     Attack Length=8, Speed=6
RealmBattle -         Sword Goblin(1) H6* vs. Rogue 6 Speed 5
RealmBattle -         Missed! (Speed 6 is not faster than Speed 5)
RealmBattle - >
RealmBattle -     Attack Length=4, Speed=3
RealmBattle -         Rogue 6 M3* vs. Sword Goblin(1) Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Length=4, Speed=3
RealmBattle -         Rogue 7 L3* vs. Octopus Speed 2
RealmBattle -         Intercepted! (box 3 matches box 3)
RealmBattle -         Initial harm: L+1
RealmBattle -         Octopus is hit with L+1 harm along box 3
RealmBattle -         Octopus was not killed.
RealmBattle - >
RealmBattle -     Attack Length=0, Speed=4
RealmBattle -         Octopus L4 vs. Rogue 7 Speed 4
RealmBattle -         Intercepted! (box 3 matches box 3)
RealmBattle -         Initial harm: L
RealmBattle -         Rogue 7 is hit with L harm along box 3
RealmBattle -         Rogue 7 was not killed.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Octopus is a Tremendous monster
RealmBattle - Octopus hit result: Intercepted
RealmBattle - Octopus flips RED side up.
RealmBattle - Octopus doesn't disengage when red side up
RealmBattle - -----------------------
RealmBattle - -- Combat Round 2
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
Rogue 6 - Attacks the Giant Bat 1
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - Change Tactics in Box 2
Giant Bat - Changes tactics: Giant Bat(1) M3
RealmBattle - Change Tactics in Box 1
Sword Goblin - Changes tactics: Sword Goblin(2) T5*
Sword Goblin - Changes tactics: Sword Goblin(4) T5*
Sword Goblin - Changes tactics: Sword Goblin(6) T5*
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 6 M3* vs. Giant Bat(1) Speed 2
RealmBattle -         Missed! (Speed 3 is not faster than Speed 2)
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 7 L3* vs. Octopus Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=0
RealmBattle -         Giant Bat(1) M3 vs. Rogue 6 Speed 5
RealmBattle -         Undercut! (Speed 3 is faster than Speed 5)
RealmBattle -         Initial harm: M
RealmBattle -         Rogue 6 is hit with M harm along box 2
RealmBattle -         Rogue 6 was killed!
Woods Girl -         Loses 2 notoriety for the loss of the Rogue 6 hireling.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Octopus RED4 vs. Rogue 7 Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=8
RealmBattle -         Sword Goblin(2) T5* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=8
RealmBattle -         Sword Goblin(4) T5* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - >
RealmBattle -     Attack Speed=5, Length=8
RealmBattle -         Sword Goblin(6) T5* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=8
RealmBattle -         Sword Goblin(1) H6* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=8
RealmBattle -         Sword Goblin(3) H6* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - >
RealmBattle -     Attack Speed=6, Length=8
RealmBattle -         Sword Goblin(5) H6* vs. Rogue 6 Speed 5
RealmBattle -         Attack Cancelled: Rogue 6 was already killed by Giant Bat.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Rogue 6 is dead. Killed by Giant Bat
RealmBattle - Rogue 7 can't disengage when held by a Red-side-up Tremendous monster
RealmBattle - Giant Bat disengages because target is dead
RealmBattle - Octopus is a Tremendous monster
RealmBattle - Octopus hit result: null
RealmBattle - Octopus doesn't disengage when red side up
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - Sword Goblin disengages because target is dead
RealmBattle - -----------------------
RealmBattle - -- Combat Round 3
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 7 L3* vs. Octopus Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Octopus RED4 vs. Rogue 7 Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Rogue 7 can't disengage when held by a Red-side-up Tremendous monster
RealmBattle - Octopus is a Tremendous monster
RealmBattle - Octopus hit result: null
RealmBattle - Octopus doesn't disengage when red side up
RealmBattle - 1 consecutive round of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 4
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 7 L3* vs. Octopus Speed 3
RealmBattle -         Missed! (Speed 3 is not faster than Speed 3)
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Octopus RED4 vs. Rogue 7 Speed 4
RealmBattle -         Missed! (Speed 4 is not faster than Speed 4)
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Rogue 7 can't disengage when held by a Red-side-up Tremendous monster
RealmBattle - Octopus is a Tremendous monster
RealmBattle - Octopus hit result: null
RealmBattle - Octopus doesn't disengage when red side up
RealmBattle - 2 consecutive rounds of no damage, fatigue, or spellcasting.
RealmBattle - -----------------------
RealmBattle - -- Combat Round 5
RealmBattle - -----------------------
RealmBattle - - - - - - Luring
RealmBattle - - - - - - Deployment
RealmBattle - - - - - - Actions
RealmBattle - - - - - - Assign Targets
RealmBattle - Assigning random target selection order.
RealmBattle - - - - - - Positioning
RealmBattle - - - - - - Reposition/Tactics
RealmBattle - - - - - - Resolve Combat
RealmBattle - Attacks are sorted by SPEED first, then by LENGTH.
RealmBattle - >
RealmBattle -     Attack Speed=3, Length=4
RealmBattle -         Rogue 7 L3* vs. Octopus Speed 3
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: L+1
RealmBattle -         Octopus is hit with L+1 harm along box 1
RealmBattle -         Octopus was not killed.
RealmBattle - >
RealmBattle -     Attack Speed=4, Length=0
RealmBattle -         Octopus RED4 vs. Rogue 7 Speed 4
RealmBattle -         Intercepted! (box 1 matches box 1)
RealmBattle -         Initial harm: RED
RealmBattle -         Rogue 7 is hit with RED harm along box 1
RealmBattle -         Rogue 7 was killed!
Woods Girl -         Loses 2 notoriety for the loss of the Rogue 7 hireling.
RealmBattle - ---- DISENGAGEMENT ----
RealmBattle - Rogue 7 is dead. Killed by Octopus
RealmBattle - Octopus is a Tremendous monster
RealmBattle - Octopus hit result: Intercepted
RealmBattle - Octopus flips back to light side.
RealmBattle - Octopus disengages because target is dead
Witch - Fatigued alerted chit: MAGIC V5*
RealmSpeak - ========================================
RealmSpeak - Month 1, Day 3
RealmSpeak - ========================================

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